Knights with move_to_target movement and mouse selection sprite
This commit is contained in:
commit
ca7e43a249
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.gitattributes
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.gitattributes
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# Defold Protocol Buffer Text Files (https://github.com/github/linguist/issues/5091)
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*.animationset linguist-language=JSON5
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*.atlas linguist-language=JSON5
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*.camera linguist-language=JSON5
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*.collection linguist-language=JSON5
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*.collectionfactory linguist-language=JSON5
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||||||
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*.collectionproxy linguist-language=JSON5
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||||||
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*.collisionobject linguist-language=JSON5
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*.cubemap linguist-language=JSON5
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*.display_profiles linguist-language=JSON5
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*.factory linguist-language=JSON5
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*.font linguist-language=JSON5
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*.gamepads linguist-language=JSON5
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*.go linguist-language=JSON5
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*.gui linguist-language=JSON5
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*.input_binding linguist-language=JSON5
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*.label linguist-language=JSON5
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*.material linguist-language=JSON5
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*.mesh linguist-language=JSON5
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*.model linguist-language=JSON5
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*.particlefx linguist-language=JSON5
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*.render linguist-language=JSON5
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*.sound linguist-language=JSON5
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*.sprite linguist-language=JSON5
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*.spinemodel linguist-language=JSON5
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*.spinescene linguist-language=JSON5
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*.texture_profiles linguist-language=JSON5
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*.tilemap linguist-language=JSON5
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*.tilesource linguist-language=JSON5
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# Defold JSON Files
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||||||
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*.buffer linguist-language=JSON
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# Defold GLSL Shaders
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||||||
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*.fp linguist-language=GLSL
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*.vp linguist-language=GLSL
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# Defold Lua Files
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||||||
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*.editor_script linguist-language=Lua
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*.render_script linguist-language=Lua
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*.script linguist-language=Lua
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*.gui_script linguist-language=Lua
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# Images
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*.png filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.tga filter=lfs diff=lfs merge=lfs -text
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*.bmp filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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# Audio
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||||||
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*.wav filter=lfs diff=lfs merge=lfs -text
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*.ogg filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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# 3D Models & Animations
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||||||
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*.dae filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.gltf filter=lfs diff=lfs merge=lfs -text
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*.glb filter=lfs diff=lfs merge=lfs -text
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# Spine
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||||||
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*.atlas filter=lfs diff=lfs merge=lfs -text
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*.json filter=lfs diff=lfs merge=lfs -text # If you have large Spine JSONs
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# Archives & Binaries
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||||||
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.a filter=lfs diff=lfs merge=lfs -text
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# Fonts (large ones)
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.otf filter=lfs diff=lfs merge=lfs -text
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11
.gitignore
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.gitignore
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/.editor_settings
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/.internal
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/build
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.externalToolBuilders
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.DS_Store
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Thumbs.db
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.lock-wscript
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*.pyc
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.project
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.cproject
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builtins
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README.md
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README.md
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# Welcome to Defold
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This project was created from the "empty" project template.
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The settings in ["game.project"](defold://open?path=/game.project) are all the default. A bootstrap empty ["main.collection"](defold://open?path=/main/main.collection) is included.
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Check out [the documentation pages](https://defold.com/learn) for examples, tutorials, manuals and API docs.
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If you run into trouble, help is available in [our forum](https://forum.defold.com).
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Happy Defolding!
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---
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assets/Decorations/Sheep/Sheep_Idle.png
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assets/Decorations/Sheep/Sheep_Idle.png
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assets/Decorations/Sheep/Sheep_Move.png
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assets/Decorations/Trees/Tree1.png
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assets/Enemy Pack/Bear/Bear.aseprite
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assets/Enemy Pack/Gnome/Gnome.aseprite
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assets/Enemy Pack/Paddle Fish/Paddle Fish.aseprite
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BIN
assets/Enemy Pack/Paddle Fish/Paddle Fish.aseprite
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Attack.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Attack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Idle.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Idle.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Run.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Paddle Fish/PaddleFish_Run.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda.aseprite
Normal file
BIN
assets/Enemy Pack/Panda/Panda.aseprite
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Attack.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Attack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Guard.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Guard.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Idle.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Idle.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Run.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Run.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman.aseprite
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman.aseprite
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Attack.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Attack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Explosion.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Explosion.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Idle.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Idle.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Projectile.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Projectile.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Run.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Run.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Skull/Skull.aseprite
Normal file
BIN
assets/Enemy Pack/Skull/Skull.aseprite
Normal file
Binary file not shown.
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Reference in New Issue
Block a user