Read PlayerEvents from DB and check if achievement exists

This commit is contained in:
Joseph Ferano 2022-02-23 21:44:36 +07:00
parent 31de79f1b6
commit 25654c9b8c
4 changed files with 81 additions and 39 deletions

View File

@ -100,7 +100,8 @@ module Arsenal =
let actionFormat (actions : PlayerEvent array) =
match actions with
| [||] -> "None"
| _ -> actions
| acts ->
acts
|> Array.map (fun act ->
match act.Type with
| Hacking h ->
@ -112,7 +113,7 @@ module Arsenal =
let cooldown = Messaging.getTimeText true (System.TimeSpan.FromMinutes(int act.Cooldown)) act.Timestamp
$"{item.Name} Shield active for {cooldown}"
| _ -> "")
|> Array.filter (System.String.IsNullOrWhiteSpace)
|> Array.filter (System.String.IsNullOrWhiteSpace >> not)
|> String.concat "\n"
let statusFormat p =

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@ -144,9 +144,7 @@ let handleHack (ctx : IDiscordContext) =
let sb = StringBuilder("Here, ")
// TODO DB:
// let isFirstTrainer = player.Achievements |> Seq.contains trainerAchievement |> not
let isFirstTrainer = true
let! isFirstTrainer = DbService.checkHasAchievement GuildEnvironment.pgDb player.DiscordId trainerAchievement
if isFirstTrainer then
do! DbService.addAchievement GuildEnvironment.pgDb player.DiscordId trainerAchievement
|> Async.Ignore
@ -180,9 +178,9 @@ let handleArsenal (ctx : IDiscordContext) =
|> Async.Ignore
let embed = Embeds.getArsenalEmbed updatedPlayer
do! ctx.FollowUp(embed) |> Async.AwaitTask
// TODO DB:
// if not (player.Achievements |> Array.contains trainerAchievement) then
if true then
let! isFirstTrainer = DbService.checkHasAchievement GuildEnvironment.pgDb player.DiscordId trainerAchievement
if isFirstTrainer then
do! Async.Sleep 3000
let rewards = [ $"{defaultHack.Name} Hack" ; $"{defaultShield.Name} Shield" ]
let embed = Embeds.getAchievementEmbed rewards "You completed the Training Dojo and collected loot." trainerAchievement

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@ -28,17 +28,42 @@ let mapBack user : PlayerData =
Bank = user.Bank
}
let getPlayerEvents connStr (player : PlayerData) =
connStr
|> Sql.connect
|> Sql.parameters [ "did", Sql.string (string player.DiscordId) ]
|> Sql.query """
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
SELECT event_type, success, is_instigator, item_id, cooldown, adversary_id, adversary_name, created_at
FROM player_event ,usr WHERE user_id = usr.id;
"""
|> Sql.executeAsync (fun read ->
match read.string "event_type" with
| "Hacking" ->
Hacking {
IsInstigator = read.bool "is_instigator"
Success = read.bool "success"
Adversary = { Id = read.string "adversary_id" |> uint64 ; Name = read.string "adversary_name" }
HackId = read.int "item_id"
}
| "Shielding" -> Shielding (read.int "item_id")
| "Stealing" -> Stealing ( read.bool "is_instigator" , { Id = read.string "adversary_id" |> uint64 ; Name = read.string "adversary_name" } )
| _ -> Imprison
|> fun t ->
let date = read.dateTimeOrNone "created_at" |> Option.defaultValue DateTime.UtcNow
{ Type = t ; Cooldown = read.int "cooldown" * 1<mins> ; Timestamp = date }
)
|> Async.AwaitTask
let tryFindPlayer connStr (discordId : uint64) =
async {
try
let! user =
connStr
|> Sql.connect
|> Sql.query """
SELECT discord_id, display_name, gbt, strength, inventory
FROM "user" WHERE discord_id = @did")
"""
|> Sql.parameters [ "did", Sql.string (string discordId) ]
|> Sql.query """
SELECT discord_id, display_name, gbt, strength, inventory FROM "user" WHERE discord_id = @did
"""
|> Sql.executeAsync (fun read ->
{
DiscordId = read.string "discord_id" |> uint64
@ -48,13 +73,12 @@ let tryFindPlayer connStr (discordId : uint64) =
Inventory = read.intArray "inventory"
})
|> Async.AwaitTask
match List.tryHead user with
| None -> return None
| Some u -> return Some (mapBack u)
with e ->
printfn $"{e.Message}"
return None
| Some u ->
let player = mapBack u
let! events = getPlayerEvents connStr player
return Some { player with Events = events |> List.toArray }
}
let updatePlayer connStr (player : PlayerData) =
@ -68,7 +92,7 @@ let updatePlayer connStr (player : PlayerData) =
]
|> Sql.query """
UPDATE "user" SET gbt = @gbt, strength = @str, inventory = @inv
WHERE discord_id = @did")
WHERE discord_id = @did
"""
|> Sql.executeNonQueryAsync
|> Async.AwaitTask
@ -76,15 +100,34 @@ let updatePlayer connStr (player : PlayerData) =
let addAchievement connStr (did : uint64) (achievement : string) =
connStr
|> Sql.connect
|> Sql.parameters
[ ( "did" , Sql.string (string did) )
( "symbol", Sql.string achievement ) ]
|> Sql.query """
WITH ach AS (INSERT INTO achievement (symbol) VALUES (@symbol) RETURNING id),
usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO user_achievements_achievement (user_id, achievement_id) SELECT usr.id, ach.id FROM usr, ach")
INSERT INTO user_achievements_achievement (user_id, achievement_id) SELECT usr.id, ach.id FROM usr, ach
"""
|> Sql.parameters [ ( "did" , Sql.string (string did) ) ; ( "achievement", Sql.string achievement ) ]
|> Sql.executeNonQueryAsync
|> Async.AwaitTask
let checkHasAchievement connStr (did : uint64) (achievement : string) = async {
let! result =
connStr
|> Sql.connect
|> Sql.parameters
[ ( "did" , Sql.string (string did) )
( "symbol", Sql.string achievement ) ]
|> Sql.query """
WITH ach AS (SELECT id FROM achievement WHERE symbol = @symbol),
usr AS (SELECT id FROM "user" WHERE discord_id = @did)
SELECT achievement_id FROM user_achievements_achievement, ach, usr WHERE user_id = usr.id and achievement_id = ach.id;
"""
|> Sql.executeAsync (fun read -> read.int "achievement_id")
|> Async.AwaitTask
return List.isEmpty result |> not
}
let addPlayerEvent connStr (did : uint64) (playerEvent : PlayerEvent) =
let sqlParams , query =
match playerEvent.Type with
@ -135,7 +178,7 @@ let addPlayerEvent connStr (did : uint64) (playerEvent : PlayerEvent) =
"""
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO player_event (event_type, cooldown, user_id)
SELECT 'Stealing', @cooldown, usr.id FROM usr
SELECT 'Imprison', @cooldown, usr.id FROM usr
"""
connStr
|> Sql.connect

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@ -122,10 +122,10 @@ module Types =
Inventory : Item array
Events : PlayerEvent array
Traits : PlayerTraits
// Achievements : string array
// XP : int
Bank : int<GBT>
}
// Achievements : string array
// XP : int
with member this.basicPlayer = { Id = this.DiscordId ; Name = this.Name }
static member empty =
{ DiscordId = 0uL