Add picom and herbstluft
This commit is contained in:
parent
045421a11e
commit
925c3e285d
@ -412,6 +412,11 @@ Setup other stuff
|
||||
(add-to-list 'default-frame-alist '(fullscreen . maximized))
|
||||
(add-to-list 'default-frame-alist '(vertical-scroll-bars . nil))
|
||||
|
||||
(setq default-frame-alist '(
|
||||
(vertical-scroll-bars)
|
||||
(right-divider-width . 5)
|
||||
(tab-bar-lines . 0)
|
||||
(internal-border-width . 12)))
|
||||
(add-hook 'text-mode-hook (lambda () (setq fill-column 80) (turn-on-auto-fill)))
|
||||
|
||||
(setq-default display-line-numbers 'relative)
|
||||
|
428
.config/picom/picom.conf
Normal file
428
.config/picom/picom.conf
Normal file
@ -0,0 +1,428 @@
|
||||
#################################
|
||||
# Shadows #
|
||||
#################################
|
||||
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
# shadow = false
|
||||
shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
# shadow-radius = 12
|
||||
shadow-radius = 40;
|
||||
|
||||
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||
# shadow-opacity = .25
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-x = -15
|
||||
shadow-offset-x = -30;
|
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -15;
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||
# clip-shadow-above = []
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.03;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.03;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
# fade-delta = 10
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# fade-exclude = []
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 0.8;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 0.7;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
# active-opacity = 1.0
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should never be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
|
||||
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||
# round the corners of windows. Does not interact well with
|
||||
# `transparent-clipping`.
|
||||
corner-radius = 0
|
||||
|
||||
# Exclude conditions for rounded corners.
|
||||
rounded-corners-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
#
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ""
|
||||
blur-kern = "3x3box";
|
||||
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Enable remote control via D-Bus. See the man page for more details.
|
||||
# dbus = true
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
# backend = "glx"
|
||||
backend = "xrender";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. This usually means windows from the same application
|
||||
# will be considered focused or unfocused at the same time.
|
||||
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn every time, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true;
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window
|
||||
# contents. Read the man page for a detailed explanation of the interface.
|
||||
#
|
||||
# window-shader-fg = "default"
|
||||
|
||||
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
|
||||
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
|
||||
#
|
||||
# window-shader-fg-rule = [
|
||||
# "my_shader.frag:window_type != 'dock'"
|
||||
# ]
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Specify a list of conditions of windows that should never have transparent
|
||||
# clipping applied. Useful for screenshot tools, where you need to be able to
|
||||
# see through transparent parts of the window.
|
||||
#
|
||||
# transparent-clipping-exclude = []
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = "/path/to/your/log/file"
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# clip-shadow-above:::
|
||||
# Controls whether shadows that would have been drawn above the window should
|
||||
# be clipped. Useful for dock windows that should have no shadow painted on top.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; clip-shadow-above = true; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
194
herbstluftwm/autostart
Executable file
194
herbstluftwm/autostart
Executable file
@ -0,0 +1,194 @@
|
||||
#!/usr/bin/bash
|
||||
|
||||
# this is a simple config for herbstluftwm
|
||||
|
||||
hc() {
|
||||
herbstclient "$@"
|
||||
}
|
||||
|
||||
hc emit_hook reload
|
||||
|
||||
xsetroot -solid '#5A8E3A'
|
||||
|
||||
picom -b -c
|
||||
|
||||
# remove all existing keybindings
|
||||
hc keyunbind --all
|
||||
|
||||
# keybindings
|
||||
# if you have a super key you will be much happier with Mod set to Mod4
|
||||
#Mod=Mod1 # Use alt as the main modifier
|
||||
Mod=Mod4 # Use the super key as the main modifier
|
||||
|
||||
hc keybind $Mod-Shift-q quit
|
||||
hc keybind $Mod-Shift-r reload
|
||||
hc keybind $Mod-Shift-c close
|
||||
hc keybind $Mod-Return spawn "kitty" # use your $TERMINAL with xterm as fallback
|
||||
|
||||
# basic movement in tiling and floating mode
|
||||
# focusing clients
|
||||
hc keybind $Mod-Left focus left
|
||||
hc keybind $Mod-Down focus down
|
||||
hc keybind $Mod-Up focus up
|
||||
hc keybind $Mod-Right focus right
|
||||
hc keybind $Mod-h focus left
|
||||
hc keybind $Mod-j focus down
|
||||
hc keybind $Mod-k focus up
|
||||
hc keybind $Mod-l focus right
|
||||
|
||||
# moving clients in tiling and floating mode
|
||||
hc keybind $Mod-Shift-Left shift left
|
||||
hc keybind $Mod-Shift-Down shift down
|
||||
hc keybind $Mod-Shift-Up shift up
|
||||
hc keybind $Mod-Shift-Right shift right
|
||||
hc keybind $Mod-Shift-h shift left
|
||||
hc keybind $Mod-Shift-j shift down
|
||||
hc keybind $Mod-Shift-k shift up
|
||||
hc keybind $Mod-Shift-l shift right
|
||||
|
||||
# splitting frames
|
||||
# create an empty frame at the specified direction
|
||||
hc keybind $Mod-u split bottom 0.5
|
||||
hc keybind $Mod-o split right 0.5
|
||||
# let the current frame explode into subframes
|
||||
hc keybind $Mod-Control-space split explode
|
||||
|
||||
# resizing frames and floating clients
|
||||
resizestep=0.02
|
||||
hc keybind $Mod-Control-h resize left +$resizestep
|
||||
hc keybind $Mod-Control-j resize down +$resizestep
|
||||
hc keybind $Mod-Control-k resize up +$resizestep
|
||||
hc keybind $Mod-Control-l resize right +$resizestep
|
||||
hc keybind $Mod-Control-Left resize left +$resizestep
|
||||
hc keybind $Mod-Control-Down resize down +$resizestep
|
||||
hc keybind $Mod-Control-Up resize up +$resizestep
|
||||
hc keybind $Mod-Control-Right resize right +$resizestep
|
||||
|
||||
# tags
|
||||
tag_names=( {1..9} )
|
||||
tag_keys=( {1..9} 0 )
|
||||
|
||||
hc rename default "${tag_names[0]}" || true
|
||||
for i in "${!tag_names[@]}" ; do
|
||||
hc add "${tag_names[$i]}"
|
||||
key="${tag_keys[$i]}"
|
||||
if [ -n "$key" ] ; then
|
||||
hc keybind "$Mod-$key" use_index "$i"
|
||||
hc keybind "$Mod-Shift-$key" move_index "$i"
|
||||
fi
|
||||
done
|
||||
|
||||
# cycle through tags
|
||||
hc keybind $Mod-period use_index +1 --skip-visible
|
||||
hc keybind $Mod-comma use_index -1 --skip-visible
|
||||
|
||||
# layouting
|
||||
hc keybind $Mod-r remove
|
||||
hc keybind $Mod-s floating toggle
|
||||
hc keybind $Mod-f fullscreen toggle
|
||||
hc keybind $Mod-Shift-f set_attr clients.focus.floating toggle
|
||||
hc keybind $Mod-Shift-d set_attr clients.focus.decorated toggle
|
||||
hc keybind $Mod-Shift-m set_attr clients.focus.minimized true
|
||||
hc keybind $Mod-Control-m jumpto last-minimized
|
||||
hc keybind $Mod-p pseudotile toggle
|
||||
# The following cycles through the available layouts within a frame, but skips
|
||||
# layouts, if the layout change wouldn't affect the actual window positions.
|
||||
# I.e. if there are two windows within a frame, the grid layout is skipped.
|
||||
hc keybind $Mod-space \
|
||||
or , and . compare tags.focus.curframe_wcount = 2 \
|
||||
. cycle_layout +1 vertical horizontal max vertical grid \
|
||||
, cycle_layout +1
|
||||
|
||||
# mouse
|
||||
hc mouseunbind --all
|
||||
hc mousebind $Mod-Button1 move
|
||||
hc mousebind $Mod-Button2 zoom
|
||||
hc mousebind $Mod-Button3 resize
|
||||
|
||||
# focus
|
||||
hc keybind $Mod-BackSpace cycle_monitor
|
||||
hc keybind $Mod-Tab cycle_all +1
|
||||
hc keybind $Mod-Shift-Tab cycle_all -1
|
||||
hc keybind $Mod-c cycle
|
||||
hc keybind $Mod-i jumpto urgent
|
||||
|
||||
# theme
|
||||
hc attr theme.tiling.reset 1
|
||||
hc attr theme.floating.reset 1
|
||||
hc set frame_border_active_color '#222222cc'
|
||||
hc set frame_border_normal_color '#101010cc'
|
||||
hc set frame_bg_normal_color '#565656aa'
|
||||
hc set frame_bg_active_color '#345F0Caa'
|
||||
hc set frame_border_width 1
|
||||
hc set show_frame_decorations 'focused_if_multiple'
|
||||
hc set frame_bg_transparent on
|
||||
hc set frame_transparent_width 5
|
||||
hc set frame_gap 40
|
||||
|
||||
hc attr theme.title_height 15
|
||||
hc attr theme.title_when always
|
||||
hc attr theme.title_font 'Dejavu Sans:pixelsize=12' # example using Xft
|
||||
# hc attr theme.title_font '-*-fixed-medium-r-*-*-13-*-*-*-*-*-*-*'
|
||||
hc attr theme.title_depth 3 # space below the title's baseline
|
||||
hc attr theme.active.color '#345F0Cef'
|
||||
hc attr theme.title_color '#ffffff'
|
||||
hc attr theme.normal.color '#323232dd'
|
||||
hc attr theme.urgent.color '#7811A1dd'
|
||||
hc attr theme.tab_color '#1F1F1Fdd'
|
||||
hc attr theme.active.tab_color '#2B4F0Add'
|
||||
hc attr theme.active.tab_outer_color '#6C8257dd'
|
||||
hc attr theme.active.tab_title_color '#ababab'
|
||||
hc attr theme.normal.title_color '#898989'
|
||||
hc attr theme.inner_width 1
|
||||
hc attr theme.inner_color black
|
||||
hc attr theme.border_width 3
|
||||
hc attr theme.floating.border_width 4
|
||||
hc attr theme.floating.outer_width 1
|
||||
hc attr theme.floating.outer_color black
|
||||
hc attr theme.active.inner_color '#789161'
|
||||
hc attr theme.urgent.inner_color '#9A65B0'
|
||||
hc attr theme.normal.inner_color '#606060'
|
||||
# copy inner color to outer_color
|
||||
for state in active urgent normal ; do
|
||||
hc substitute C theme.${state}.inner_color \
|
||||
attr theme.${state}.outer_color C
|
||||
done
|
||||
hc attr theme.tiling.outer_width 1
|
||||
hc attr theme.background_color '#141414'
|
||||
|
||||
hc set window_gap 30
|
||||
hc set frame_padding 0
|
||||
hc set smart_window_surroundings off
|
||||
hc set smart_frame_surroundings on
|
||||
hc set mouse_recenter_gap 0
|
||||
|
||||
# rules
|
||||
hc unrule -F
|
||||
#hc rule class=XTerm tag=3 # move all xterms to tag 3
|
||||
hc rule focus=on # normally focus new clients
|
||||
hc rule floatplacement=smart
|
||||
#hc rule focus=off # normally do not focus new clients
|
||||
# give focus to most common terminals
|
||||
#hc rule class~'(.*[Rr]xvt.*|.*[Tt]erm|Konsole)' focus=on
|
||||
hc rule windowtype~'_NET_WM_WINDOW_TYPE_(DIALOG|UTILITY|SPLASH)' floating=on
|
||||
hc rule windowtype='_NET_WM_WINDOW_TYPE_DIALOG' focus=on
|
||||
hc rule windowtype~'_NET_WM_WINDOW_TYPE_(NOTIFICATION|DOCK|DESKTOP)' manage=off
|
||||
hc rule fixedsize floating=on
|
||||
|
||||
hc set tree_style '╾│ ├└╼─┐'
|
||||
|
||||
# unlock, just to be sure
|
||||
hc unlock
|
||||
|
||||
# do multi monitor setup here, e.g.:
|
||||
# hc set_monitors 1280x1024+0+0 1280x1024+1280+0
|
||||
# or simply:
|
||||
# hc detect_monitors
|
||||
|
||||
# find the panel
|
||||
panel=~/.config/herbstluftwm/panel.sh
|
||||
[ -x "$panel" ] || panel=/etc/xdg/herbstluftwm/panel.sh
|
||||
for monitor in $(hc list_monitors | cut -d: -f1) ; do
|
||||
# start it on each monitor
|
||||
"$panel" "$monitor" &
|
||||
done
|
Loading…
x
Reference in New Issue
Block a user