Add picom and herbstluft

This commit is contained in:
Joseph Ferano 2023-08-10 18:20:17 +07:00
parent 045421a11e
commit 925c3e285d
3 changed files with 627 additions and 0 deletions

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@ -412,6 +412,11 @@ Setup other stuff
(add-to-list 'default-frame-alist '(fullscreen . maximized))
(add-to-list 'default-frame-alist '(vertical-scroll-bars . nil))
(setq default-frame-alist '(
(vertical-scroll-bars)
(right-divider-width . 5)
(tab-bar-lines . 0)
(internal-border-width . 12)))
(add-hook 'text-mode-hook (lambda () (setq fill-column 80) (turn-on-auto-fill)))
(setq-default display-line-numbers 'relative)

428
.config/picom/picom.conf Normal file
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@ -0,0 +1,428 @@
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 40;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .25
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -30;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -15;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 0.8;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 0.7;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 0
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn every time, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# window-shader-fg = "default"
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
#
# window-shader-fg-rule = [
# "my_shader.frag:window_type != 'dock'"
# ]
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Specify a list of conditions of windows that should never have transparent
# clipping applied. Useful for screenshot tools, where you need to be able to
# see through transparent parts of the window.
#
# transparent-clipping-exclude = []
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls whether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};

194
herbstluftwm/autostart Executable file
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@ -0,0 +1,194 @@
#!/usr/bin/bash
# this is a simple config for herbstluftwm
hc() {
herbstclient "$@"
}
hc emit_hook reload
xsetroot -solid '#5A8E3A'
picom -b -c
# remove all existing keybindings
hc keyunbind --all
# keybindings
# if you have a super key you will be much happier with Mod set to Mod4
#Mod=Mod1 # Use alt as the main modifier
Mod=Mod4 # Use the super key as the main modifier
hc keybind $Mod-Shift-q quit
hc keybind $Mod-Shift-r reload
hc keybind $Mod-Shift-c close
hc keybind $Mod-Return spawn "kitty" # use your $TERMINAL with xterm as fallback
# basic movement in tiling and floating mode
# focusing clients
hc keybind $Mod-Left focus left
hc keybind $Mod-Down focus down
hc keybind $Mod-Up focus up
hc keybind $Mod-Right focus right
hc keybind $Mod-h focus left
hc keybind $Mod-j focus down
hc keybind $Mod-k focus up
hc keybind $Mod-l focus right
# moving clients in tiling and floating mode
hc keybind $Mod-Shift-Left shift left
hc keybind $Mod-Shift-Down shift down
hc keybind $Mod-Shift-Up shift up
hc keybind $Mod-Shift-Right shift right
hc keybind $Mod-Shift-h shift left
hc keybind $Mod-Shift-j shift down
hc keybind $Mod-Shift-k shift up
hc keybind $Mod-Shift-l shift right
# splitting frames
# create an empty frame at the specified direction
hc keybind $Mod-u split bottom 0.5
hc keybind $Mod-o split right 0.5
# let the current frame explode into subframes
hc keybind $Mod-Control-space split explode
# resizing frames and floating clients
resizestep=0.02
hc keybind $Mod-Control-h resize left +$resizestep
hc keybind $Mod-Control-j resize down +$resizestep
hc keybind $Mod-Control-k resize up +$resizestep
hc keybind $Mod-Control-l resize right +$resizestep
hc keybind $Mod-Control-Left resize left +$resizestep
hc keybind $Mod-Control-Down resize down +$resizestep
hc keybind $Mod-Control-Up resize up +$resizestep
hc keybind $Mod-Control-Right resize right +$resizestep
# tags
tag_names=( {1..9} )
tag_keys=( {1..9} 0 )
hc rename default "${tag_names[0]}" || true
for i in "${!tag_names[@]}" ; do
hc add "${tag_names[$i]}"
key="${tag_keys[$i]}"
if [ -n "$key" ] ; then
hc keybind "$Mod-$key" use_index "$i"
hc keybind "$Mod-Shift-$key" move_index "$i"
fi
done
# cycle through tags
hc keybind $Mod-period use_index +1 --skip-visible
hc keybind $Mod-comma use_index -1 --skip-visible
# layouting
hc keybind $Mod-r remove
hc keybind $Mod-s floating toggle
hc keybind $Mod-f fullscreen toggle
hc keybind $Mod-Shift-f set_attr clients.focus.floating toggle
hc keybind $Mod-Shift-d set_attr clients.focus.decorated toggle
hc keybind $Mod-Shift-m set_attr clients.focus.minimized true
hc keybind $Mod-Control-m jumpto last-minimized
hc keybind $Mod-p pseudotile toggle
# The following cycles through the available layouts within a frame, but skips
# layouts, if the layout change wouldn't affect the actual window positions.
# I.e. if there are two windows within a frame, the grid layout is skipped.
hc keybind $Mod-space \
or , and . compare tags.focus.curframe_wcount = 2 \
. cycle_layout +1 vertical horizontal max vertical grid \
, cycle_layout +1
# mouse
hc mouseunbind --all
hc mousebind $Mod-Button1 move
hc mousebind $Mod-Button2 zoom
hc mousebind $Mod-Button3 resize
# focus
hc keybind $Mod-BackSpace cycle_monitor
hc keybind $Mod-Tab cycle_all +1
hc keybind $Mod-Shift-Tab cycle_all -1
hc keybind $Mod-c cycle
hc keybind $Mod-i jumpto urgent
# theme
hc attr theme.tiling.reset 1
hc attr theme.floating.reset 1
hc set frame_border_active_color '#222222cc'
hc set frame_border_normal_color '#101010cc'
hc set frame_bg_normal_color '#565656aa'
hc set frame_bg_active_color '#345F0Caa'
hc set frame_border_width 1
hc set show_frame_decorations 'focused_if_multiple'
hc set frame_bg_transparent on
hc set frame_transparent_width 5
hc set frame_gap 40
hc attr theme.title_height 15
hc attr theme.title_when always
hc attr theme.title_font 'Dejavu Sans:pixelsize=12' # example using Xft
# hc attr theme.title_font '-*-fixed-medium-r-*-*-13-*-*-*-*-*-*-*'
hc attr theme.title_depth 3 # space below the title's baseline
hc attr theme.active.color '#345F0Cef'
hc attr theme.title_color '#ffffff'
hc attr theme.normal.color '#323232dd'
hc attr theme.urgent.color '#7811A1dd'
hc attr theme.tab_color '#1F1F1Fdd'
hc attr theme.active.tab_color '#2B4F0Add'
hc attr theme.active.tab_outer_color '#6C8257dd'
hc attr theme.active.tab_title_color '#ababab'
hc attr theme.normal.title_color '#898989'
hc attr theme.inner_width 1
hc attr theme.inner_color black
hc attr theme.border_width 3
hc attr theme.floating.border_width 4
hc attr theme.floating.outer_width 1
hc attr theme.floating.outer_color black
hc attr theme.active.inner_color '#789161'
hc attr theme.urgent.inner_color '#9A65B0'
hc attr theme.normal.inner_color '#606060'
# copy inner color to outer_color
for state in active urgent normal ; do
hc substitute C theme.${state}.inner_color \
attr theme.${state}.outer_color C
done
hc attr theme.tiling.outer_width 1
hc attr theme.background_color '#141414'
hc set window_gap 30
hc set frame_padding 0
hc set smart_window_surroundings off
hc set smart_frame_surroundings on
hc set mouse_recenter_gap 0
# rules
hc unrule -F
#hc rule class=XTerm tag=3 # move all xterms to tag 3
hc rule focus=on # normally focus new clients
hc rule floatplacement=smart
#hc rule focus=off # normally do not focus new clients
# give focus to most common terminals
#hc rule class~'(.*[Rr]xvt.*|.*[Tt]erm|Konsole)' focus=on
hc rule windowtype~'_NET_WM_WINDOW_TYPE_(DIALOG|UTILITY|SPLASH)' floating=on
hc rule windowtype='_NET_WM_WINDOW_TYPE_DIALOG' focus=on
hc rule windowtype~'_NET_WM_WINDOW_TYPE_(NOTIFICATION|DOCK|DESKTOP)' manage=off
hc rule fixedsize floating=on
hc set tree_style '╾│ ├└╼─┐'
# unlock, just to be sure
hc unlock
# do multi monitor setup here, e.g.:
# hc set_monitors 1280x1024+0+0 1280x1024+1280+0
# or simply:
# hc detect_monitors
# find the panel
panel=~/.config/herbstluftwm/panel.sh
[ -x "$panel" ] || panel=/etc/xdg/herbstluftwm/panel.sh
for monitor in $(hc list_monitors | cut -d: -f1) ; do
# start it on each monitor
"$panel" "$monitor" &
done