vendor/agent/ is a package like any other - agent.flan declares three calls,
flan_agent.c implements them, link asks for -lpthread. start listens on a unix
socket, poll installs whatever arrived and says how many, wait does the same
after waiting for something.
The split between poll and the listener is the whole design. dlopen relocates a
module and takes the loader lock, which is milliseconds and unbounded, so it
happens on the listener thread. flan_reload_install is one store per function
and must not land while a redefined function is on the stack, so it happens on
the game thread at the top of the frame, when the program asks. A ring and two
atomics connect them; the game thread never blocks on the loader.
wait exists for tests. A test that races the frame rate fails on a loaded
machine, so test/programs/agent.flan waits for the reload rather than sleeping
past it. It also sends a junk path first: the daemon is a separate process and
can send anything, and a bad path must be refused rather than take down the
program it was sent to.
Two things came out of running it. The reply goes out before the module is
queued, because the other way round the game thread can install and the program
can exit between the two, and the answer reaches the sender as a connection
reset instead of as ok. And ok means queued, not installed - the sender does
not get to know when the swap happened, since only the program knows when it is
between frames.
sand.flan now polls at the top of its loop, which is what this step was for.
Under Xvfb, one line on the socket and 455 consecutive frames drew from a
game-draw that did not exist when the process started. Building without --dev
still works: there are no cells, so a module is refused on the listener thread
and the loop never notices.
flan reload builds one module the way the daemon will. --new names what the
host was not built with, which is the one thing the command cannot work out for
itself and exactly what the session will track.
Two things, and either alone is useless, so they are one commit.
Emit.redefinition compiles one function into its own module against a host
that is already running. What it does *not* define is the design: a global is
external, so state survives a reload and sand's grid is not reset by editing
the code; every other function is a declare, so a redefined settle calls the
host's move-grain rather than a frozen copy; there is no main. Build.shared
puts that text through llc + ld -shared. ld, not clang, because a shared object
is allowed undefined symbols and that is the whole mechanism - and because the
driver is 50ms of a 20ms job. Measured here: llc 16ms, ld 3ms, dlopen 0.04ms.
Loading a body is not installing it, though. A call bound at link time cannot
notice a new one, so a dev build routes every Flan-to-Flan call through a cell
- a mutable global holding the address of the function that is current - and a
module publishes itself with one store. The cell load is emitted after the
arguments, so a redefinition between two calls cannot land inside one.
Three details that are not free choices. flan_reload_install is a named
function rather than an ELF constructor, because the agent has to choose when
the store happens and a constructor would do it during dlopen, mid-frame, on
whatever thread called it. A redefinition's own body is hidden, because default
visibility in a shared object is interposable and that applies to taking the
address too: plain @"flan.bump" inside the module resolves to the host's copy,
so the installer would publish the function it was replacing and the reload
would silently do nothing. And -rdynamic is what exports the cells at all, so
it and cells are one flag: Build.opts.dev, flan build --dev, the first time
opts means something semantic rather than an optimisation level.
The test is one process, because two runs would prove nothing about a swap,
and two .so paths, because dlopen caches by path and would hand back the first
handle. Every call in it goes through outer, compiled once into the host and
never rebuilt, so a changed answer can only mean its call site followed. v2
recurses through its own cell, which is the interposition case; it would print
the old body's text if it did not. helper differs between the fixtures purely
as a tripwire for a module that grew its own copy.
LLVM cannot fold the indirection - the cell is an external mutable global - and
a --dev calc-me keeps 46 indirect calls at -O2. values, machine and
sand-headless now run as dev builds in the acceptance table too; the sand hash
is the one result that would notice a call reaching the wrong function.
Second stage of the milestone-2 frontend. calc-me.flan (12 decls) and
sand.flan (20 decls) both parse end to end, and both are test deps so a
regression fails `dune test` rather than surfacing at the CLI.
Three silent-misparse bugs fixed along the way -- all cases that read
cleanly and meant something else:
- dotimes/defer/some/try/fn fell through to Call, discarding their
binding and control-flow meaning. Now special forms. Forms from later
milestones (handler-bind, restart-case, loop/recur, defmacro, signal,
with-allocator, errdefer, await) are rejected outright rather than
parsed as calls.
- (Some 1) in first body position was read as a return type, because
(Option f64) and (Some 1) are identical s-expressions and the
heuristic was capitalisation. Now decided by the set of names actually
declared as types, collected in a pre-pass -- exact, and
order-independent so a type declared below its user still resolves.
- Array literals in value position were rejected outright.
Also adds NEXT.md with the handoff for the checker.