12 Commits

Author SHA1 Message Date
335e817676 Two kinds of defconst, and only one of them is unreloadable
Refusing every defconst was right about the class and wrong about most of the
instances. A constant the checker consumed - (defconst rows (/ h c)), which
decides grid's type before anything else resolves - is in the shape of the
program and no store can reach it. A constant that is only ever read at run
time is just bytes in memory. sand's colors is the second kind, and tuning a
colour table live is exactly the thing you would want a dev loop for.

So a dev build emits every defconst as a mutable global rather than a constant.
LLVM can then no longer fold a read of it and a module can store into it, and a
changed one is published at the frame boundary the same way a new function body
is. Release builds emit constant and get all the folding back.

Tast.global.gfolded records which kind it is, because nothing downstream of the
checker can tell: env.consts holds exactly the constants the folding pass
consumed, and membership is the question "is this value in the program's
shape?". The session keys its refusal on that, with a message that says what
the constant is used for rather than just that it changed.

Verified against a running sand: sim/colors is accepted, sim/rows is refused
and says why.
2026-09-11 07:03:08 +07:00
7ce1d09900 C-x C-e: an expression, evaluated inside the running program
A different primitive from redefining a name. There is no name to install a
body into, so the expression is wrapped in a function with nowhere to be called
from; the module exports flan_reload_call to say "run this once", and the agent
calls it after the install - on the game thread, at a frame boundary, so an
expression that reads the program's state sees a point the program agrees is
consistent.

Nothing is marshalled back because nothing could be. A Flan value carries no
header, so no code at run time can say what it is; the compiler knows the type
and renders it there, in the thunk. That is the layout decision's bill, and it
is why the printer set is the scalars rather than everything.

The rendering does not go through stdout. Stdout belongs to the program, it is
in the hot path for anything that prints, and a dev-only feature must not put a
branch in it - so flan_rt.c is untouched and the value goes to flan_dev_result,
read back over the agent's socket. Safe without a handshake because the
generation counter is bumped last: the daemon waits for it to move rather than
assuming the program has reached a frame boundary.

u64 refuses by name, because i64->bytes is signed and anything past 2^63 would
come back negative. Everything without a derived printer refuses the same way.
A number that is quietly wrong is the failure this whole thing exists to
prevent.

An evaluation is not a declaration: the thunk is built against the program and
never spliced into it, so describe does not fill up with an eval/N for every
expression ever typed.

The test that matters is the same expression twice. The fixture increments
ticks every frame, so two evaluations must disagree - a value computed in the
compiler, or read from a copy of the program's state, would not.
2026-09-11 07:00:58 +07:00
52d3898116 Four ways C-c C-c could lie, found by trying a defconst
Asked whether a defconst could be redefined, probed it, and got ":status ok"
for a change that did nothing at all - the module was built, delivered,
installed, and the program went on using the old value. That is the
silent-wrongness class the house rule exists to prevent, so it is now four
refusals and a fix.

A defconst's value is folded into its call sites - into an array length at
worst, which is decided before any type resolves - so it lives in the running
program's code and not only in its storage. Refused. A defenum member is the
same thing: :space is erased to an i32 literal in the caller. Refused, and
compared over declarations rather than over Tast.program, which carries no
enums at all for exactly that reason.

A defvar's initial value is deliberately not refused. Its storage holds live
state the program moved past long ago, and refusing to change the initialiser
would be refusing "edit the code, keep the sand". Same Tast.global record as a
defconst, opposite answers, told apart by gconst.

The value comparison is structural and conservative - anything it does not
recognise counts as changed. Comparing emitted text would be wrong, since
Emit.const on a string allocates a name off a per-module counter and two
different strings in two throwaway modules both come out as @".str.0".

Third: a new global's declared initial value was being dropped. flan_dev_global
callocs, so (defvar n i64 42) added at run time was silently zero. It now takes
the initial value as a blob, copies it on the allocation and ignores it
afterwards - the second half being where "a reload must not reset the program's
state" lives. In the allocation path rather than a branch at the call site, so
it cannot be got wrong at one of them.

Fourth: a change with no body to publish and no storage to allocate now answers
"nothing to install" instead of shipping an empty module. That is what the
defconst probe actually did, and it cost the program a frame's worth of reload
it did not need.
2026-09-10 22:36:55 +07:00
23b440db16 flan dev: a session, the program beside it, and a socket
The piece between an editor and everything else. One long-lived Session, the
program it belongs to launched and owned by the same process, and a socket that
takes forms and installs them. What it adds over flan reload is that the
session persists - a defvar added by one evaluation is part of what the next is
checked against - and that it owns the build, which is what makes its layout
rules describe the process actually running rather than a guess about it.

The protocol is s-expressions rather than bencode, and I changed my mind about
that. The case for nREPL was reusing a designed op set and not re-litigating
session identity, but with the client ours too there is no CIDER to be
compatible with, its eval is string-in/string-out with no slot for which form
from which file, and Emacs already has read and prin1. So: one sexp per
message, length framed because the payload contains newlines. No parsing code
on the editor side, and on this side the parser is the language's own reader,
where :op is already a keyword and Flan source is already a string literal. An
nREPL front end can sit on the same Session later; it should not gate the
editor.

Two silent failures the daemon refuses to have. The agent socket is chosen by
the daemon and forced through FLAN_AGENT_SOCKET before spawning, because a
program's source has to name some path and a daemon that guessed would compile,
build and deliver a module to nobody. And delivery is checked: agent/start
returning 0 means a socket was bound, not that anyone connected, so a failed
connect or a reply that is not ok becomes an error the editor sees.

It waits for the program to bind before accepting an evaluation, since one
arriving first fails for a reason that reads like a compiler bug, and it
accepts with a timeout so a program that has exited takes the daemon with it
instead of leaving an editor waiting on a socket nobody serves.
2026-09-10 22:07:33 +07:00
2df52e2409 Two reloads from one session, which is the daemon's loop
Everything so far installed one module. The daemon's job is N of them against
one long-lived session, and that is where a registry that hands out fresh
storage per module would show up. So the agent test now takes two: the first
introduces a global the process was never built with, the second only reads it.
1007 rather than 7 is the whole assertion.

Getting there needed stdout to be line buffered, set in flan_rt_init. The C
default when stdout is a file or a pipe is a 4K block, so a program running for
minutes with a REPL attached shows nothing until it exits, and a test driving
one cannot see its progress at all - which is how this was found. One write per
line instead of per 4K.

Also written down: flan reload builds a fresh session from source each time, so
if the program file was edited since the process launched, its idea of the
host's names and memory describes a binary that is not running. That is a limit
of the command, not of sessions. And Session.eval's origin defaults to <eval>,
so the daemon has to pass the editor's real buffer path or errors point at a
file that does not exist.
2026-09-10 21:50:30 +07:00
a420bb1b1d The session: a program as a live thing
lib/session.ml holds the declarations a running process was built from plus
every change accepted since, which is what an editor needs and what a one-shot
compiler cannot have.

Transactionality came for free. Check.program builds a fresh environment from a
declaration list on every call, so a form that fails to check mutates nothing
and the accumulated list is simply not replaced - no scratch-environment
machinery, which is what I was about to build. Re-checking the whole program
each evaluation costs the frontend, under 10ms, less than the llc after it.
There is a test for the case that matters: a typo, then a good form, in the
same session.

Which names the process was built with comes from the checked program, not from
any accumulated AST, because Check.program prepends the prelude and no AST
contains it. Derive it from declarations and print-line reads as new, gets a
registry cell nobody publishes, and the first call jumps to null.

Three changes are refused with a reason rather than loaded. A function's
signature, because a cell is a bare ptr and every call site compiled before the
change still passes the old arguments through it. A global's type, because the
storage exists and has a shape - reusing it reads at the wrong offsets, and
replacing it discards the state the reload exists to preserve. A struct's
fields, because the values the process is holding have the old layout. Note
what the checker already catches on its own: change a parameter type and the
caller fails to type check first, loudly. These rules only get a turn on a
change the checker accepts, which is a name nothing else in the program uses -
exactly where the silent version lives. Hence an unused defvar and a C-called
defn in the fixtures.

The accumulated list is the post-Load one, so an evaluated import is spliced as
its expansion. Otherwise re-evaluating a file that imports something appends a
second import, Load expands it again, and the duplicate-name pass rejects it.
C-c C-k on sand.flan's own text is the test.

flan reload now takes a program and a file of changed forms rather than a list
of function names and a --new list: the session works out which names are new,
which is the thing a bare CLI could not.

Also fixed, found by running the agent test under load: the agent took SIGPIPE
when a sender read part of a reply and closed. Replies go out with
MSG_NOSIGNAL, per call rather than by installing a handler, because the signal
disposition belongs to the program the agent is embedded in.
2026-09-10 21:48:45 +07:00
23a1b6c6fb The agent: a redefinition arriving in a program that is running
vendor/agent/ is a package like any other - agent.flan declares three calls,
flan_agent.c implements them, link asks for -lpthread. start listens on a unix
socket, poll installs whatever arrived and says how many, wait does the same
after waiting for something.

The split between poll and the listener is the whole design. dlopen relocates a
module and takes the loader lock, which is milliseconds and unbounded, so it
happens on the listener thread. flan_reload_install is one store per function
and must not land while a redefined function is on the stack, so it happens on
the game thread at the top of the frame, when the program asks. A ring and two
atomics connect them; the game thread never blocks on the loader.

wait exists for tests. A test that races the frame rate fails on a loaded
machine, so test/programs/agent.flan waits for the reload rather than sleeping
past it. It also sends a junk path first: the daemon is a separate process and
can send anything, and a bad path must be refused rather than take down the
program it was sent to.

Two things came out of running it. The reply goes out before the module is
queued, because the other way round the game thread can install and the program
can exit between the two, and the answer reaches the sender as a connection
reset instead of as ok. And ok means queued, not installed - the sender does
not get to know when the swap happened, since only the program knows when it is
between frames.

sand.flan now polls at the top of its loop, which is what this step was for.
Under Xvfb, one line on the socket and 455 consecutive frames drew from a
game-draw that did not exist when the process started. Building without --dev
still works: there are no cells, so a module is refused on the listener thread
and the loop never notices.

flan reload builds one module the way the daemon will. --new names what the
host was not built with, which is the one thing the command cannot work out for
itself and exactly what the session will track.
2026-09-10 21:41:27 +07:00
22cc0bc1c2 Names that did not exist when the process started
Editing a defvar or a defn is a symbol the host exports. Adding one is not:
there is nothing to bind to and ELF cannot grow a symbol. runtime/flan_dev.c is
the two lookups that cover it - flan_dev_cell for a new function's cell,
flan_dev_global for a new global's storage - both idempotent, so the second
module to mention a name gets what the first one got. That is the whole point:
two modules with their own copy of a new function would each call their own,
and redefining it would update one of them.

The compiler picks per name. A name the host has is a symbol and costs one load
at a call site; a name it lacks is a registry lookup cached at install time in
a module-local slot, and costs two. The common case pays nothing for the
general one.

The redefinition unit is now a list of top-level forms rather than one
function. It has to be: v3 of the fixture adds a var and uses it from a
redefined bump, and splitting that into two loads leaves a module referring to
storage that does not exist yet. C-c C-c passes one name, C-c C-k passes a
file's worth, one path either way.

Four rules, each silent if broken. Every lookup resolves before any body is
published, or a caller reaches a function whose slots are still null - asserted
on the emitted flan_reload_install, since it cannot be race-tested.
flan_dev_global refuses a size change, which is the layout-drift rule's first
enforcement point rather than another exception to it. Nothing is ever
dlclosed, because a cell holds an address inside a module's text. And the table
is fixed capacity, because a module holds a cell's address for as long as it is
loaded and a realloc would strand it.

The test that separates this from a plausible wrong version is v4, which
redefines a name v3 introduced at run time. v3's bump is already installed and
is not rebuilt, so it picks v4 up only if its call goes through a cell both
modules found by the same name. Had v3 cached the function's address instead,
every other assertion would still pass and the transcript would read 246
instead of 432.

Sizes are spelled LLVM's way, ptrtoint getelementptr null 1, rather than by a
layout calculator in OCaml that would have to agree with LLVM's on every
target.
2026-09-10 21:34:31 +07:00
bb90f6e65e The reload primitive, and the cells that make it mean something
Two things, and either alone is useless, so they are one commit.

Emit.redefinition compiles one function into its own module against a host
that is already running. What it does *not* define is the design: a global is
external, so state survives a reload and sand's grid is not reset by editing
the code; every other function is a declare, so a redefined settle calls the
host's move-grain rather than a frozen copy; there is no main. Build.shared
puts that text through llc + ld -shared. ld, not clang, because a shared object
is allowed undefined symbols and that is the whole mechanism - and because the
driver is 50ms of a 20ms job. Measured here: llc 16ms, ld 3ms, dlopen 0.04ms.

Loading a body is not installing it, though. A call bound at link time cannot
notice a new one, so a dev build routes every Flan-to-Flan call through a cell
- a mutable global holding the address of the function that is current - and a
module publishes itself with one store. The cell load is emitted after the
arguments, so a redefinition between two calls cannot land inside one.

Three details that are not free choices. flan_reload_install is a named
function rather than an ELF constructor, because the agent has to choose when
the store happens and a constructor would do it during dlopen, mid-frame, on
whatever thread called it. A redefinition's own body is hidden, because default
visibility in a shared object is interposable and that applies to taking the
address too: plain @"flan.bump" inside the module resolves to the host's copy,
so the installer would publish the function it was replacing and the reload
would silently do nothing. And -rdynamic is what exports the cells at all, so
it and cells are one flag: Build.opts.dev, flan build --dev, the first time
opts means something semantic rather than an optimisation level.

The test is one process, because two runs would prove nothing about a swap,
and two .so paths, because dlopen caches by path and would hand back the first
handle. Every call in it goes through outer, compiled once into the host and
never rebuilt, so a changed answer can only mean its call site followed. v2
recurses through its own cell, which is the interposition case; it would print
the old body's text if it did not. helper differs between the fixtures purely
as a tripwire for a module that grew its own copy.

LLVM cannot fold the indirection - the cell is an external mutable global - and
a --dev calc-me keeps 46 indirect calls at -O2. values, machine and
sand-headless now run as dev builds in the acceptance table too; the sand hash
is the one result that would notice a call reaching the wrong function.
2026-09-10 21:27:11 +07:00
60a1928ee3 Raylib runs, Heckin yeah 2026-09-10 18:55:55 +07:00
2f38738f84 Emit wasm 2026-09-10 17:41:06 +07:00
6d86d09a84 Type checking and stuff 2026-09-10 17:27:53 +07:00