Finishing the text family the previous lane started. All three are over [u8]
and none of them allocates, which is what decides their shapes.
trim answers a slice of its input. That is the only shape available without an
allocator, and it is also the better one: there is no new storage, only a
narrower view of the caller's, so the result dies with its owner and trimming
modifies nothing. Both loops test (< lo hi), because an all-whitespace input
otherwise walks lo past hi and (slice s lo hi) traps on a reversed range - the
same trap the bounds table already asserts on. That input is in the case list.
index-of-bytes is naive and stays naive. Boyer-Moore wants a skip table sized
by the needle, which is an array, which is an allocation. The empty needle
answers Some 0 so that index-of-bytes and starts-with? agree on every needle,
and the length test returns before the loop so a needle longer than the
haystack cannot build a window off the end.
parse-f64 splits the work where the two halves actually differ: the grammar is
Flan's and the rounding is libc's. parse-i64 is entirely Flan because strtoll's
answers are wrong for a caller - 0 for "", 0 for "abc", 12 for "12x" - and not
because decimal-to-binary conversion is suspect. Reimplementing correctly
rounded conversion is a different and much larger problem than rejecting junk,
and IEEE-754 already guarantees strtod gives the same bits everywhere. So this
validates the whole slice and only a slice that is entirely a number reaches
bytes->f64. Every refusal in the table - "", "abc", "1x", ".", "1e", " 1",
"1 ", "0x10", "nan" - is a plausible number out of strtod.
Two caveats, both written into the source rather than discovered later. The
locale worry that keeps parse-i64 in Flan does apply to strtod's decimal point,
and is moot only because nothing in the runtime calls setlocale; if that stops
being true this is what breaks. And the length is capped at 511 because
flan_bytes_to_f64 truncates there - a validator that approved 600 digits would
be approving a different number than the one strtod reads.
digit? and space? exist because parse-f64 and trim need them, and calc-me loses
its own byte-identical digit?. One top-level namespace makes the second
definition an error rather than a shadow, which is the rule doing its job: two
copies that later drift apart is exactly what it prevents.
Finishing the 2D lane's unfinished work: the collision family was written and
had no tests when the session ended. It is the best material a headless table
gets, since every one of these is pure and needs no GL context.
Two plausible tests in a row turned out to check nothing, and that is the part
worth keeping. A struct round trip is symmetric and passes for any field order -
the texture lane found that one. The second is subtler: no axis-aligned geometry
can pin Vector2's fields, because exchanging x and y is a reflection that is
applied on the way in and undone on the way out. Swapping the shim's own typedef
leaves every collision case passing. Distances never even see it.
What does pin Vector2 is the rotated camera, because a rotation is not
axis-aligned and does not commute with the reflection. That case is load-bearing
and the comment now says so, because the collision cases look like they cover
the same ground and do not.
What the new cases do pin is Rectangle, completely: swapping width and height
turns three of the four predicates the wrong way. Verified by doing it.
collision-lines answers (Option Vector2) rather than a bool and an
out-parameter, because raylib leaves the out-parameter untouched when the
segments do not meet and a caller who forgets reads whatever was there.
bytes->i64 is strtoll behind a primitive, and strtoll returns 0 for "", for
"abc", for a lone "-", and for the "12" in "12x". None of those is
distinguishable from a real 0, so any program that parses input it did not
write is already wrong and has no way to find out. parse-i64 takes the whole
slice or refuses it and says so with None. It is also the version that answers
the same on wasm32: strtoll is libc's and locale-sensitive, which is the same
argument that put the PRNG in the prelude rather than leaving it to rand().
The byte predicates are over [u8] rather than over string on purpose. (bytes s)
is one call at the call site, and in exchange one copy of each function serves
strings and byte slices both — which is as near a generic as this gets. Each
tests its length before it slices, and `and` short-circuits, so a prefix longer
than the subject answers false instead of tripping the slice bounds check.
sign-f32 and lerp are the only two numeric helpers here, because they are the
only two that decide something. clamp is (min hi (max lo x)) and abs is
(max x (- 0 x)) over builtins that already exist — a prelude wrapper is a
function emitted into every program to save a caller nothing. sign-f32 answers
0.0 for NaN, which is a choice and is written down. lerp is the weighted sum
and not a + t*(b - a): the latter does not land on b exactly at t = 1.0, and a
position that never quite arrives is what interpolation gets bug reports for.
floor, ceil and round are deliberately absent. (f32 (i32 x)) is fptosi, which
is poison out of range, and shipping that as a documented limitation is the
same class of bug NEXT.md already records twice under Sharp edges. Correct
lowering is llvm.floor.f32 in emit.ml, which is not this lane. sqrt is absent
for a different reason: it is an extern to libm, and what libm means on wasm32
is a decision the FFI owns, not the prelude.
rand-i32-range answers lo for an empty or reversed range rather than dividing
by zero, which is immediate undefined behaviour and not merely a wrong number.
Both range functions draw exactly one rand-u32 and neither changes it, so the
sand hash still pins the generator; the new test pins the derivations off a
fixed seed, which nothing else would have caught.
A sequence library normally returns new sequences. There is no allocator, so
every one of these mutates the storage it was handed and a slice is the handle
that makes that useful: (slice grid 4 9) is ptr+len into grid, so sorting it
sorts those five elements and leaves the rest of grid alone. The test asserts
exactly that — it sorts a subslice and prints the whole owning array — because
it is the property that would die silently the day a slice parameter started
being copied rather than passed by value, and -O2's mem2reg would hide it.
Insertion sort rather than anything faster. Quicksort wants a stack and
mergesort wants a buffer, and neither exists; insertion sort needs a swap and
two indices. It is also the only one of the three whose inner loop is short
enough to read, which matters more than the asymptotics on the slice sizes a
frame loop actually sorts. The `and` guarding it short-circuits, and that is
load-bearing: at j = 0 the left test fails and (at s -1) is never evaluated,
so the bounds check never fires.
Over [i32] and nothing else. There are no generics, so a second element type
is a second copy of all seven functions emitted into every program that links
the prelude, and i32 is the type indices, ids and tile values already have.
An f32 set waits for a program that wants one.
min-i32 and max-i32 return (Option i32) rather than a sentinel because there
is no i32 that means "the slice was empty" and is not also a possible element.
sum-i32 accumulates in i64 and widens each element explicitly — there is no
implicit widening anywhere, and an i32 total over a screenful of i32 is how a
sum wraps without anyone noticing.