Retrying immediately looked like eight chances and was one: a walk that bails
at the epoch check costs almost nothing, so all eight fit inside the single
compaction they were all losing to, and the listing refused having waited for
nothing. A quarter of a millisecond between attempts -- the agent's break-loop
idiom, legal here because the waiter is the listener thread and never the game
loop -- bounds the whole refusal at two milliseconds. Measured with a writer
noting and freeing on top of three thousand live blocks: 8 right answers in 200
without the pause, 200 in 200 with it. It is not magic, and the comment says
so: a writer that spends most of its time rearranging the table still gets
refused, which is the honest answer and used to be a zero-row lie.
The two cases the last commit left unwired are wired now, and a third joins
them: a listing taken while the table really is being compacted, which nothing
covered -- the full-of-live case never compacts and the churn case is
single-threaded, so the retry itself was exercised by nothing. It asserts only
what a slower machine cannot change: never zero rows, never a count that is
neither right nor a refusal. How the rest divides is printed, not pinned.
The registry compacted whenever the table was three quarters full, and a
compaction reclaims dead entries and nothing else. A program holding more than
three quarters of the table in live blocks therefore compacted on every
allocation for the rest of its life, reclaiming nothing each time and holding
the table-wide epoch odd while it did. A listing racing that loop lost all
eight of its attempts and answered with zero rows -- "nothing is held", about a
program holding three thousand blocks, from the verb that exists to find a
leak. Measured at 199 wrong answers in 200.
The trigger now also asks whether there is an eighth of a table's worth of dead
to reclaim, which is a count four places maintain: a death, an arena's
free-all, a note written over a dead slot, and the sweep itself. That bounds
the cost from the other side too, since a sweep that runs reclaims at least 512
slots and so cannot run twice in 512 allocations.
Separately, flan_dev_reg_by_type answered a walk it could not take with zero
rows, which is the same number a program that had freed everything gets, and
stepped past slots flan_reg_snap could not copy while still calling the walk
whole. It now counts those slots and returns -1 with the count, the agent
refuses in a sentence the daemon already renders, and the snap contract says
which caller keeps it and why reg_at is allowed not to.
A note that finds no slot is still dropped -- dying because a diagnostic ran out
of room would be the diagnostic shooting the patient -- and now says so on
stderr once, quoting how many entries were dead rather than claiming the table
is all live.
test/dev_limits.c gains three modes, driven from test_reload: 3100 live blocks
read under a writer thread (1 right in 200 before, 200 after), 3000 live with
600 churned on top of them to prove the sweep still runs, and a genuinely full
table that must say so exactly once.
Neither limit had any coverage: a renderer that emits more than 4K and
a program that introduces more than 4096 run-time names are both past
anything the corpus does, so the truncation and the abort were code
that had never executed. dev_limits.c drives them directly — they are C
entry points with no Flan spelling, and flan_dev.c is compiled into
every build — one process per mode, because the name table never
shrinks and the overflow case aborts.
The cap case pins the length, the ellipsis, a byte from before the cut,
the generation moving exactly once, and the flag being cleared so a
short value after a truncated one does not inherit its ellipsis. The
registry case pins that 4096 fit and the next one stops the process
with its reason. Dropping result_full and moving the slot check by one
were both planted and watched fail.