spec-conditions.md §1 and §2 and nothing else, because those two are worth
having alone: signal returns Unit whatever it finds, a handler that returns
normally leaves the signalling function to carry on, and with nothing matching
it is a no-op. So none of §6's transfer machinery exists yet and no signature
changed - which is the whole reason to do this step first.
The runtime is a linked list. Establishing a handler is two stores and a push
onto a frame on the establishing function's own stack, and signal with an empty
stack is a null check, which is what §2 asks for. Popping is by frame rather
than by count, so restoring what this one displaced is right even if something
below it left the stack out of step.
A condition's type is a hash of its name and not an index: an index would shift
the moment a struct were added, and every handler a running program had already
pushed would match the wrong type. The condition crosses as a pointer, since a
handler runs while the signalling frame is alive and there is nothing to copy -
but what the clause binds is the condition itself, the pointer being a hidden
parameter and the name a slot loaded from it, so a handler passing c to
something expecting the struct is not handed an address.
A clause is lifted into a function of its own, because a handler runs from
wherever the signal was and cannot be a branch in the function that wrote it.
That gives two refusals, both by the house rule. A handler cannot see the
establishing function's locals - that is a closure with an explicit
environment, so a reference to one is refused for that reason rather than
reported as an unknown name. And return inside a handler-bind body is refused,
since the frames are popped on the way out and an early exit would leave them
pointing into a function that has gone.
Settled in advance for the next step: in a dev build every function is
transfer-transparent, because a cell can hold anything and the honest answer to
what it can call is anything. Same bargain as the indirect call, and it means
redefinition acquires no new refusal class. Still open is whether the
discriminated result is returned by value or through an out-parameter.
Refusing every defconst was right about the class and wrong about most of the
instances. A constant the checker consumed - (defconst rows (/ h c)), which
decides grid's type before anything else resolves - is in the shape of the
program and no store can reach it. A constant that is only ever read at run
time is just bytes in memory. sand's colors is the second kind, and tuning a
colour table live is exactly the thing you would want a dev loop for.
So a dev build emits every defconst as a mutable global rather than a constant.
LLVM can then no longer fold a read of it and a module can store into it, and a
changed one is published at the frame boundary the same way a new function body
is. Release builds emit constant and get all the folding back.
Tast.global.gfolded records which kind it is, because nothing downstream of the
checker can tell: env.consts holds exactly the constants the folding pass
consumed, and membership is the question "is this value in the program's
shape?". The session keys its refusal on that, with a message that says what
the constant is used for rather than just that it changed.
Verified against a running sand: sim/colors is accepted, sim/rows is refused
and says why.