bytes->i64 is strtoll behind a primitive, and strtoll returns 0 for "", for
"abc", for a lone "-", and for the "12" in "12x". None of those is
distinguishable from a real 0, so any program that parses input it did not
write is already wrong and has no way to find out. parse-i64 takes the whole
slice or refuses it and says so with None. It is also the version that answers
the same on wasm32: strtoll is libc's and locale-sensitive, which is the same
argument that put the PRNG in the prelude rather than leaving it to rand().
The byte predicates are over [u8] rather than over string on purpose. (bytes s)
is one call at the call site, and in exchange one copy of each function serves
strings and byte slices both — which is as near a generic as this gets. Each
tests its length before it slices, and `and` short-circuits, so a prefix longer
than the subject answers false instead of tripping the slice bounds check.
sign-f32 and lerp are the only two numeric helpers here, because they are the
only two that decide something. clamp is (min hi (max lo x)) and abs is
(max x (- 0 x)) over builtins that already exist — a prelude wrapper is a
function emitted into every program to save a caller nothing. sign-f32 answers
0.0 for NaN, which is a choice and is written down. lerp is the weighted sum
and not a + t*(b - a): the latter does not land on b exactly at t = 1.0, and a
position that never quite arrives is what interpolation gets bug reports for.
floor, ceil and round are deliberately absent. (f32 (i32 x)) is fptosi, which
is poison out of range, and shipping that as a documented limitation is the
same class of bug NEXT.md already records twice under Sharp edges. Correct
lowering is llvm.floor.f32 in emit.ml, which is not this lane. sqrt is absent
for a different reason: it is an extern to libm, and what libm means on wasm32
is a decision the FFI owns, not the prelude.
rand-i32-range answers lo for an empty or reversed range rather than dividing
by zero, which is immediate undefined behaviour and not merely a wrong number.
Both range functions draw exactly one rand-u32 and neither changes it, so the
sand hash still pins the generator; the new test pins the derivations off a
fixed seed, which nothing else would have caught.
A sequence library normally returns new sequences. There is no allocator, so
every one of these mutates the storage it was handed and a slice is the handle
that makes that useful: (slice grid 4 9) is ptr+len into grid, so sorting it
sorts those five elements and leaves the rest of grid alone. The test asserts
exactly that — it sorts a subslice and prints the whole owning array — because
it is the property that would die silently the day a slice parameter started
being copied rather than passed by value, and -O2's mem2reg would hide it.
Insertion sort rather than anything faster. Quicksort wants a stack and
mergesort wants a buffer, and neither exists; insertion sort needs a swap and
two indices. It is also the only one of the three whose inner loop is short
enough to read, which matters more than the asymptotics on the slice sizes a
frame loop actually sorts. The `and` guarding it short-circuits, and that is
load-bearing: at j = 0 the left test fails and (at s -1) is never evaluated,
so the bounds check never fires.
Over [i32] and nothing else. There are no generics, so a second element type
is a second copy of all seven functions emitted into every program that links
the prelude, and i32 is the type indices, ids and tile values already have.
An f32 set waits for a program that wants one.
min-i32 and max-i32 return (Option i32) rather than a sentinel because there
is no i32 that means "the slice was empty" and is not also a possible element.
sum-i32 accumulates in i64 and widens each element explicitly — there is no
implicit widening anywhere, and an i32 total over a screenful of i32 is how a
sum wraps without anyone noticing.