2 Commits

Author SHA1 Message Date
ca954a47b5 Shorter
The cheatsheet was a document. It should fit on a screen: the syntax, what is
missing, the traps that are not in any error message, and the three ways it
stops. What was cut is either in spec-conditions.md or in the compiler's own
refusal, and both say it better.
2026-09-11 09:22:44 +07:00
b50e8d6cad A cheatsheet for playing with conditions
conditions.org is how to drive what is built, as against spec-conditions.md
which is what it should mean and NEXT.md which is why it is shaped that way.
Every refusal message in it is verbatim rather than paraphrased, because the
reason is the thing worth knowing and a remembered approximation of it is how a
cheatsheet starts lying.

conditions-play.flan is the program to poke at. It loops rather than exiting so
flan dev can attach to it, and it is deliberately two frames deep with a defer
in the middle, so that redefining probe or fetch from Emacs and watching the
next pass through run-once shows the transfer crossing something.

It also carries the two gotchas that are not in any spec or message: a handler
closes over nothing, and invoking a restart re-runs whatever sits between it
and the target - which is what "restarts go at the resync point" is actually
about.
2026-09-11 09:17:15 +07:00