Six refusals in the runtime called _exit(134) where every other error had
learned to park: no restart by that name, a restart taken with the wrong
arguments or with none, a defer that invoked one, a null allocator, and
free-all on something with no region. Under a merged flan dev the compiler is
in that process, so a program that named a restart nobody established took the
session down with it, which is the one thing the break loop exists to prevent.
They park now. Not through flan_break_hook, which is what bounds and
arithmetic use: that hook may answer by aiming a transfer channel, and these
six are called by emitted code that falls off the end with no channel anywhere
in the call, so a restart chosen against one would be accepted and dropped.
flan_trap_hook says the other thing instead — stop here, let everything be
read, and refuse the resume with a reason.
All six park, for two reasons rather than one. Four are guards that fire
before the operation they guard, so nothing is half done and the frame reads
like any other. The other two fire mid-transfer, with the frame's defers
possibly half run, and they park only to be looked at: stopping on a torn
unwind is strictly more than exiting before anyone can ask what tore it.
The break loop grew a per-snapshot resumable flag for it. Restarts are still
listed and still numbered, the terminal marks them untakeable and the socket
reports the same positions as unreachable, and the listener refuses a choice
with the trap's own sentence rather than the thunk-boundary one.
Standalone builds die exactly as they did: nothing installs the hook in a
program that did not import the agent, and the acceptance case for free-all
still wants exit 134 and the same message.
The review entry that asked for this named flan_exit_hook, which is normal
termination and not this at all; it is struck out with the correction.
The registry compacted whenever the table was three quarters full, and a
compaction reclaims dead entries and nothing else. A program holding more than
three quarters of the table in live blocks therefore compacted on every
allocation for the rest of its life, reclaiming nothing each time and holding
the table-wide epoch odd while it did. A listing racing that loop lost all
eight of its attempts and answered with zero rows -- "nothing is held", about a
program holding three thousand blocks, from the verb that exists to find a
leak. Measured at 199 wrong answers in 200.
The trigger now also asks whether there is an eighth of a table's worth of dead
to reclaim, which is a count four places maintain: a death, an arena's
free-all, a note written over a dead slot, and the sweep itself. That bounds
the cost from the other side too, since a sweep that runs reclaims at least 512
slots and so cannot run twice in 512 allocations.
Separately, flan_dev_reg_by_type answered a walk it could not take with zero
rows, which is the same number a program that had freed everything gets, and
stepped past slots flan_reg_snap could not copy while still calling the walk
whole. It now counts those slots and returns -1 with the count, the agent
refuses in a sentence the daemon already renders, and the snap contract says
which caller keeps it and why reg_at is allowed not to.
A note that finds no slot is still dropped -- dying because a diagnostic ran out
of room would be the diagnostic shooting the patient -- and now says so on
stderr once, quoting how many entries were dead rather than claiming the table
is all live.
test/dev_limits.c gains three modes, driven from test_reload: 3100 live blocks
read under a writer thread (1 right in 200 before, 200 after), 3000 live with
600 churned on top of them to prove the sweep still runs, and a genuinely full
table that must say so exactly once.
The writer is the game thread, in every allocation and every free; the reader
is the agent's listener, on a program that is running. Nothing stood between
them. The consequence is not a slightly wrong count: a row's type pointer and
its length mean nothing apart, and a reader that takes the new pointer with the
old length reads off the end of a string literal.
Each entry now carries the watch table's seqlock, odd while it is written, and
a reader copies the entry and re-reads the counter before believing it. The
compaction bumps a table-wide counter around itself, because it moves entries
between slots and no per-slot counter can describe that; a scan that sees that
counter move walks again. It clears the table slot by slot rather than with one
memset, since the memset would zero the counters a reader was holding.
The breakdown and the leak report stay answerable while the program runs, which
is the moment they are for. reg at does not: whether one address is still live
is exactly what a running program is changing, so it is refused the way every
break verb is refused, which is what the daemon already did on its own side.
The merged daemon now unlinks its socket on the ways out it does not
control as well as the one it does: an atexit for exit(3), which is what a
runtime trap takes, and by hand in die_now and in main's fallback, which
are _exit and skip the chain on purpose.
The client says so too. A refusal on a path that exists is a leftover, not
a daemon declining, and the raw 'Connection refused' has now misdirected
two investigations.
Separately, and it is separate: dev-repl.flan gets dev-robust.flan's
24000-tick budget. Twenty seconds of program under a two-minute test is a
second flake waiting its turn, and it is not the one fixed above -- that
one fails honestly, saying the program exited.
vendor/raylib/modes.flan: five macros over the five pairs the package binds
-- with-drawing, with-mode-2d, with-mode-3d, with-texture-mode,
with-scissor-mode. A second file with no declare-c in it, split out on
vector.flan's reasoning: raylib.flan is the package's statement about C and
nothing here names C, so nothing here can be made wrong by raylib changing.
Each expands to (do (begin-... args) body... (end-...)) -- the calls the
author used to type, in the order they typed them. No let, no gensym: nothing
binds a name, so there is nothing for a caller's name to collide with.
What it removes is the End* that is missing, wrong, or no longer beside its
Begin*. What it cannot remove is a body leaving through the unwind path: a
return or an invoke-restart skips the rest of the do and the End* with it.
defer is the obvious fix and is refused inside a loop body, which is where a
pair always lives -- checked, not assumed. So sand.flan's discipline stays:
keep the restart boundary outside the pair.
35 call sites converted across examples/ and sand.flan. The one left is
core-scissor-test.flan, whose Begin and End sit in two separate `when`s with
the drawing between them -- a conditional pair is a shape a bracketing macro
cannot express.
test/programs/rl-with.flan covers with-scissor-mode, which no example can,
with a frame function unreachable from main so it needs no libraylib;
rl-with-reject.flan is the arity half.
`indexed` took an Array or a Slice, so a `(Ptr T)` that came back
from C was readable at element 0 through `deref` and nowhere else.
The length is not missing from the world — for `font.recs` it is in
the struct, one field over — it was missing from the language.
`(slice-from-ptr p n)` is the form that says it. No marker on the
name: `!` here means mutates and `?` means asks, and `zeroed`, the
nearest neighbour, carries neither; `ptr` is the marker, because a
`(Ptr T)` only ever arrives from a `declare-c`.
Nothing new in the representation. A slice is already {ptr, i64} in
both backends, so this is two insertvalues; `x86.ml` takes the new
constructor on its existing `unsupported` arm.
It refuses a first argument that is not a pointer, a negative literal
length at check time, and a negative computed one at run time — that
last through `signal_block` and `@flan_slice_error`, reused rather
than growing the runtime a function, and *signed*, because
`check_slice` compares unsigned and a negative i32 sign-extends to a
huge u64 that walks through it. Behind `f.md.checks` like the other
two: on at -O0 and -O2, off only when checks were asked off.
It owns nothing and needed no analysis to say so — a slice is not
move-only and carries no allocator, so `free` refuses it by the rule
that already refuses `(as-slice v)`.
`rl/font-recs` and `rl/font-glyphs` are where the promise is written,
beside raylib's own invariant rather than at every call site, and
they are the shape a count-naming binding directive could never have
covered. `examples/text-rectangle-bounds.flan` is the port that
motivated this and it runs; `test/programs/slice-from-ptr.flan`
covers the form with no raylib and no window.
Three follow-ups to the registry reader.
The agent's "reg types" handler held its four row buffers as statics. The lock
argument for that was right — request_lock is held across the whole of
handle_line from both entry points — but the BSS was not: 8KB in every build
this package is linked into, including a release build of a game that imports
the agent and never writes a row. That is flan_dev.c's own argument against a
fixed table at a thirty-second of the size. Malloc'd and freed per request,
like the watch handler beside it.
A followed pointer parses as an opaque node, so the inspector refused it with
"no structure for this type" — false and unhelpful at once. It has structure,
it is drawn, and the reason you cannot step in is that the step would start
from the pointee. Said that way instead.
And the three new commands have elisp tests: the address root's wire, that a
path is refused rather than dropped, the listing's rows and totals, the
overflow warning, and a build with no registry refusing rather than showing an
empty table that reads like a program holding nothing.
The allocation registry had a recording side and half a reader. This is the
rest of the reader: point at any heap address, a breakdown by type, what is
still held, and the test that stops dev-ptr.flan's header from being read by
hand.
The recorded name, back to a type. The table records a string and has to —
the note is built where the concrete type exists and what crosses into the
runtime is bytes. What closes it is that the string is Types.to_string, which
is the source spelling, so the round trip is the language's own reader,
Parse.texpr and Check.resolve. No table of spellings is written down, so
nothing can fall behind Types.to_string, and a name that is not a type —
"pool slots" — is refused with the name quoted rather than defaulted.
The address root renders a (Ptr T) and not the pointee, which puts it through
render.ml's pointer arm: permission is asked in one place in the compiler, and
an address root and a slot root reach the same two answers by the same code.
Flan has no integer-to-pointer cast, so flan_dev_reg_addr is an extern beside
flan_agent_frame_slot, for the same reason.
One walk and two questions: a leak report is a breakdown with the dead left
out, so flan_dev_reg_by_type is one function and the agent formats it.
"At exit" is not a hook. A program killed by a signal runs no handler, which
is how a game under the editor ends, so (:op "leaks") is the authoritative
reader and can be asked at any moment including the one before the kill. The
atexit hook is for the program that returns from main, is registered from
inside flan_dev_reg_enable rather than by a file-scope destructor so that a
release build does not grow a third not-free place, and is off unless
FLAN_DEV_LEAKS is set because the acceptance table reads stderr.
The memcheck half of item 6 is deliberately not here.
Three kinds of Flan face over the generated set, which stays honest to C
because that is what makes it checkable against the header.
A slice where C takes a pointer and a count: the eleven vector-array
drawing calls, all eleven rather than the three anybody calls, since a
subset has its hole where the next caller looks. Each guards the empty
slice, which is the part a hand-written call site gets wrong rather than
merely writes out -- raylib takes a count of 0 happily, but taking the
address of element 0 of an empty slice is out of bounds before raylib is
reached.
An Option where C signals with a sentinel: get-key-pressed and
get-char-pressed, raylib's two input queues, both of which say "empty"
with 0. What that buys is in text-input-box.flan, which read the queue in
two places -- once to prime the loop, once at the bottom of the body --
and now reads it in one.
Both of those use the `name` directive in bindings, so the generated
declaration keeps the symbol and gives up the name: nothing about the C
signature is hand-written and the generated half keeps its
agreement-by-construction with the header.
An enum where the header says int: key-up?, key-pressed-repeat?,
mouse-button-up?. These are NOT wrappers -- a C enum parameter has an
int's ABI, so the hand-written declare-c with the Flan type is the whole
fix. They were holes in families whose other halves already took a Key,
so (rl/key-down? :space) compiled and (rl/key-up? :space) did not.
Not built: with-drawing and with-mode-2d. A macro cannot live in a
package -- the expander collects defmacros from the prelude and from the
file being compiled, and one in an imported package is refused by name.
test/programs/pkg-macro.flan is that refusal.
And vendor/raylib/vector.flan, which is raymath written in Flan because
raymath is static inline and has no symbol to bind. A file of its own,
split on declare-c and not on "idiomatic": there is not one declaration
in it, so it is not part of the surface the header check reads, and
raylib.flan is 1300 lines already. clamp and lerp are deliberately absent
-- the prelude has both, and a second lerp would not even be the same
function, since the prelude writes (1-t)a + tb where raymath writes
a + t*(b - a).
Examples: the identical eight-expression box-around helper in
core-3d-picking and models-box-collisions is a half-extent subtracted and
added. shapes-following-eyes keeps its measurement and gives up one line
to v2-sub, which is the honest size of the gap in a file that is nothing
but vector maths.
swap!, reverse!, sort!, sort-by!, index-of, min-of, max-of, map!,
reduce and filter, each written once over $t. Every call site in the
corpus moves with them.
min-of and max-of are not min and max because min and max are builtins
over two or more numbers and nothing shadows a builtin. These reduce a
slice, which is a different operation at a different arity.
sort-bytes! did not collapse into sort!, and the reason is the point of
the predicates: a [u8] is not ordered? and cannot be, because < is an
instruction and comparing two slices lexicographically is a loop. It is
sort-by! with bytes<? written in, one line, keeping its name and its
stability note. sum-i32/sum-f32 and append-i64!/append-f64! stay for the
reasons the spike gave.
Not what the notes predicted: none of the ten collapses on a signature
change alone. filter and reduce need copyable? because the checker
demands it - reduce's accumulator at (Vec i32) is a double move - and
the rest declare it because a slice of owning elements would have them
duplicating headers.
The cursor block said DisableCursor is 'what nothing here needs';
core-3d-picking toggles it from the right mouse button. Enable/DisableCursor
stay generated — they take no arguments, so there is no Flan face to improve,
which is the same rule that leaves GetMouseX there — but the sentence had to
go.
And bindings named draw-cube-v as one of its three deliberately-generated
variants, which it no longer is. The paragraph now says what happened to it
rather than asserting the opposite of the exclude list below it.
Three shapes, two text, three textures, one models and one core, picked for
binding surface rather than for how they look.
shapes-basic-shapes brings in six draw families nothing had called — the
circle and rectangle gradients, the triangles, all three poly draws — and is
the first call in the corpus to pass two Colors or three Vector2s at once.
shapes-collision-area is get-collision-rec, the only binding that takes two
Rectangles and answers a third, on a frame path. shapes-following-eyes is the
raymath gap measured rather than worked around: every line of it is vector
arithmetic written without a vector library, the way the C writes it.
text-input-box drains get-char-pressed's queue, which no example had read,
and needed a MouseCursor defenum for set-mouse-cursor. text-writing-anim
replaces TextSubtext — unbindable, it answers a pointer into a rotating
static buffer — with (string (slice b 0 n)), which is the same operation
without the shared state.
textures-image-generation runs nine Gen* calls and the
gen/upload/unload-image path, all procedural, no file on disk.
textures-fog-of-war needed a TextureFilter defenum: the smooth fog edge is
entirely :bilinear on a 25x15 render texture, and it is also the first
draw-texture-pro with a negative source height. textures-mouse-painting is
the same render texture used as a document rather than as scratch, plus the
round trip back off the GPU — load-image-from-texture, image-flip-vertical,
export-image — which nothing had run.
models-box-collisions is the counterexample to "a models example is a binding
exercise": nothing in it is a Model, and one BoundingBox defstruct un-refuses
four functions. core-3d-picking is the only caller anywhere for Ray and
RayCollision, and picking is the inverse of the get-world-to-screen the
corpus already had.
Added to vendor/raylib: defstructs BoundingBox, Ray and RayCollision;
defenums MouseCursor and TextureFilter with their mapping lines in bindings;
hand-written declare-c for SetMouseCursor, SetTextureFilter, DrawCubeV,
DrawSphere, DrawSphereWires, DrawRay and GetScreenToWorldRay, each excluded
from the generated half on the rule bindings already states. generated.flan
regenerated against raylib 5.5: 272 declarations, 117 refused, every
defstruct, hand-written declare-c and mapped constant agreeing with the
header.
vendor/raylib/web/ is gitignored, so the header a build-web.sh tree happens
to have never appears in a git worktree. Every parallel lane that touched
bindings was checking against nothing and was not told. One went looking and
used a copy out of ~/.local/share/Trash, which happened to be byte-identical.
A check that silently does not run is worse than no check.
raylib.h is 128K and now sits beside the package it describes. The argument
for ?${FLAN_RAYLIB_H} was that requiring a header would make a build need
raylib-devel, and that dissolves when the header is committed here. There is
no variable to export any more; to check against a different header, edit
the line or replace the file.
Measured, because always-on has to be paid by every build: a warm build of
raylib-font.flan is 0.10-0.11s against a 0.10s baseline. The header read is
cached and keyed like the object cache, so this is under the noise. Verified
it fires by putting f64 where raylib says int and watching an ordinary build
refuse, naming the tracked header.
Two gaps the raylib examples hit.
The layout check compared a Flan enum against the header's `int` and
called it a disagreement. It is not one: Shim.cty lowers a defenum to
int32_t in a struct field exactly as it does in a parameter, which is
what the signature check already knew and the layout check did not. One
predicate now serves both, symmetric, and tolerant of a 32-bit integer
and nothing else -- f64 against the library's float still fails, in the
very struct whose other field is an enum. Camera3D.projection is a
CameraProjection again and rl/camera-projection is gone with it, so
`.projection :perspective` resolves at the construction site.
And generate-c's claim said nothing about a defconst or a defenum
member, so a wrong flag bit was completely silent. `bindings` gained
`enum`, `const` and `constant` lines saying what a Flan constant is
called in C -- the prefix is nowhere in the Flan name, so it is declared
rather than guessed. Nothing goes quiet in either direction: a name the
rule builds and the header lacks is reported, a rule that reaches
nothing is reported, and a defenum with no line is itself a finding,
because otherwise the silence just moves up one level.
clang's dump gives anonymous EnumDecls for every raylib enum and no
value at all for an enumerator written without `= n`, so the constants
are one flat table and the values are counted the way C counts them.
cache_format bumped with the dump type.
core-2d-camera, core-scissor-test, core-window-flags, core-world-screen
and core-window-should-close, ported from raylib 5.5's examples/core.
What each one asked of vendor/raylib:
2d-camera nothing. A whole Camera2D by value, per frame, into the
call that actually draws with it — the layout the
acceptance table pins through arithmetic, now going
through the path it was bound for.
scissor-test begin-scissor-mode / end-scissor-mode, hand-written.
window-flags twelve more ConfigFlags constants; raylib.flan carried
the four sand.flan sets and this reads eleven.
world-screen the 3D surface did not exist: no Vector3, no Camera3D,
and the importer refused every 3D function in raylib.h
by name for want of them. Two defstructs, two defenums,
begin/end-mode-3d, update-camera, get-world-to-screen,
draw-cube, draw-cube-wires, draw-grid — and 24 more 3D
lines the importer can generate now that the types are
described.
window-should-close set-exit-key, and Key/null to pass it.
The hand-written/generated line, written down in vendor/raylib/bindings:
a drawing pair inside a frame is hand-written, and so is anything whose
Flan face is not the C signature — set-exit-key takes a Key, update-camera
takes a (Ptr Camera3D) and a CameraMode. The window-state family and
get-mouse-x/y stay generated: plain scalars in and bool out, with nothing
for a hand-written line to add.
Camera3D's projection field stays i32, because the header says int and the
layout check holds this file to that; rl/camera-projection is the
conversion, and still takes a keyword.
PORTING.md Tier 1 item 5. The spy half of the watch was already built — the
pushed table, the buffer, the inline ghost text. What was missing is spy-num,
which is the part that item calls least obvious and most valuable, and it is
what this is.
A slot keeps count, min, max, last and mean. Each answers a question you can
ask without building a query: n is the first thing wrong when a loop is wrong,
the range is what one sample can never show you, last is what the scalar watch
would have given you, and the mean is a running sum divided at read time
because a mean accumulated as a mean drifts. A small ring of the last N
samples was the other candidate and loses — N out of 91,200 is a sample of the
tail of the loop rather than of the loop, and past five numbers every richer
answer is a UI for building a query.
The write path does no formatting, which is the feature rather than an
optimisation: a snprintf per sample at thousands a frame is a HUD that costs
more than the game. A sample is a load, five compares and the slot's seqlock;
the listener thread renders once per editor tick.
The window is since the editor's last tick, and that is a deliberate
divergence from watch.clj, where the stats are cumulative until reset-spies!.
Cumulative min and max reach the session's extremes within seconds of play and
then never move again, so the two most useful of the five go dead exactly when
you start interacting with the thing you are debugging — and this tool exists
to show you a number while you drag the mouse. Reset is its own message and
never a side effect of reading, because a destructive read makes looking
change what is there and anything that polls would shorten the window under
the editor that owns it. It bumps one epoch counter and clears no slot; a slot
clears itself on its next sample, so the reader never writes the table.
Ghost text needed one character. The call regexp allowed one hyphenated
segment, so watch-num-i64 backtracked to failure and a numeric watch got no
inline value while appearing normally in the buffer.
dune test is green, run twice. HANDOFF-f3.md carries the reasoning, the two
small gaps left behind it, and what did not work on the way.
BUILT.md and the web page both make the point that the generated half agrees
with the header by construction; headers said "425 declarations" and left a
reader to infer that all 425 are independently verified. It is the file
somebody reads when deciding whether to export the variable at all.
generated.flan carries the 253 declarations the importer reads out of raylib's
header, so a build needs libraylib linkable and no header at all. The opt-in
no longer decides how many bindings a package has — every build now gets all
425, they are greppable, and they diff when raylib moves.
What that gives up is the build-time check, so `flan generate-c` is the only
thing that writes the file and it compares first: every defstruct against the
header's record, every hand-written declare-c against the header's signature,
and it writes nothing when they disagree. Against the 5.1-dev header on this
machine that is ten real differences and no write.
The 172 hand-written lines stay, and not out of caution. Everything the
generator emits agrees with the header by construction, so diffing generated
output against its own source is a tautology; the hand-written lines were
transcribed by a person, so they are the only thing here a header can
contradict. All ten of those differences came from them.
`bindings` beside `headers` is what survives regeneration, because a hand-edit
to a committed generated file does not. Two directives: `exclude` drops
raylib's three allocator entry points, and `name` gives the 19 generated
predicates the `?` spelling the hand-written ones already use.
Ported from the author's Clojure watch.el. Three of its decisions survive
unchanged — the program decides what is shown, the request is async, and the
paint is replace-buffer-contents so point survives every tick. The transport
is the part that had to turn round.
An eval here compiles a module and dlopens it, so the planned fix of
compiling the render thunk once and re-invoking it per tick was still a poll,
and a poll has a defect caching does not touch: a thunk runs at a frame
boundary and a stopped program has no more of those. So the program writes
into a table in flan_dev.c from its own loop and Emacs reads the table, which
is memory. The values are then as fresh as the last frame whatever the
repaint interval is, and they are still there while the program is stopped.
The frame thread's constraints decide the storage: no allocation, so names
are fixed arrays rather than strdup'd; no lock, because the reader is the
listener thread; and not the result buffer, which is written once per C-x C-e
and would be overwritten sixty times a second by watch traffic. One seqlock
per slot rather than one for the table, so a reader retries one slot instead
of having to catch the gap between two frames' writes; a snapshot from
adjacent frames is what a HUD looks like anyway.
Sixty-four slots, and past that a name is dropped rather than fatal — killing
the program because somebody watched a 65th value is the diagnostic shooting
the patient. Reported as a flag and not a count: the only number the write
path could keep is of write attempts, which at frame rate says "3847 names"
about one name.
Nothing writes the table until a watch buffer is open, so a watch call in a
program nobody is debugging is a load and a branch that is not taken — the
same number in a release build, since flan_dev.c is linked into both.
Scalars work today through declare-c against four runtime entry points, which
is why this needed no compiler change. A struct or a slice needs a walk over
its type, which is one arm in check.ml beside print; BUILT.md writes it out
rather than reaching into a file another lane holds. Ghost text turns out to
be gated on the same arm, for a different reason: nothing in the table
carries a source location, and a hand-written declare-c call cannot supply
one that does not drift when the line moves.
The mechanical half, ahead of the parser change that needs it. tools/unit-return.py
fills the empty slot with () and rewrites Unit as () wherever a type is spelled --
(Fn [i32] Unit), (Map i32 Unit), a return type written out.
Deciding whether a defn already had a return type is the whole difficulty, and
the script does it the way parse.ml did: is_type_form is transcribed rather than
improved, because being identical to the parser it replaces is what makes the
sweep meaning-preserving. It is re-runnable, so the lanes that branched before
this can have the same pass at merge:
python3 tools/unit-return.py .
python3 tools/unit-return.py --in-strings test/test_flan.ml test/test_acceptance.ml \
test/test_session.ml emacs/test-flan-dev.el emacs/test-flan-mode.el
python3 tools/unit-return.py --raw-ml lib/prelude.ml
python3 tools/unit-return.py --in-html web/index.html
-v logs every defn it saw and what it decided, which is how a sweep of 440 sites
gets reviewed at all. Embedded modes pool a file's type declarations across all
its fragments, because a snippet split across concatenation -- decls ^ "(defn f
[s [u8]] Cursor ...)" -- cannot see the names the other half declared; pooled
names count only in bare-symbol position, for the same reason the prelude's do.
A fragment that cuts off mid-form is skipped rather than guessed at. Five sites
in test_flan.ml still needed a hand, and they are in this commit.
Two things ride along because the sweep needs them: parse.ml reads a lone () as
the return type of a function with no body, which was not a shape the old
optional slot could produce; and the map refusals name () rather than Unit, since
that is now the spelling a caller wrote.
RESULT_MAX was written down twice, once in flan_dev.c and once in the agent,
with a run-time check that the two had not drifted. That second copy was a
buffer sized to be sent through a socket, and it is gone: the agent asks
flan_dev_result_cap() and allocates, which it can do because it is never the
game thread.
The bound itself stays, and the reason is the rule everything else here is
built around. result is what the game thread writes into, from a render thunk
at a frame boundary; a growable one is the frame thread calling realloc, which
is an allocation in the one place this design exists to keep allocation out of.
It would also break the seqlock, which is a protocol about torn contents and
assumes the address it copies from neither moves nor goes away underneath the
reader. Growing on the writer's side is a use-after-free the counter cannot
see.
So it is a render budget and not a wire size, and it only looked like one
because the agent had a copy of it. Removing the bound is a redesign of the
read -- probe, allocate, re-read, validate, retry -- and belongs with moving
the read to a frame boundary.
Also: flan_agent_request answers "err path too long" where the socket does,
instead of nothing. One verb table is only worth having if the two callers
cannot be told apart.
The measurement table in BUILT.md is retaken back to back across all four
shapes, because this machine drifts by more than the thing being measured. The
internal socket was ~41us of a 21ms redefinition; --two-process is unchanged
and is not slower than the merged build in any column.
flan dev is one process, so the unix socket between the compiler and the
program was a connect, a write and a read that never left the machine's own
memory. A delivery is now a call into the agent's verb table.
flan_agent.c's handlers write into a sink that is either an fd or a growing
buffer, so serve() and the new flan_agent_request() share one verb table rather
than two that would drift -- every answer in there is assembled from several
pieces, so the seam had to be the writing. Dev.deliver, Dev.result and Dev.ask
were three copies of the same socket dance and are now three lines over one
Dev.request.
Which path is taken is the linker's answer, not a flag: flan_agent_request is
weak in dynload_stubs.c, null in every binary that links no flan_agent.o, and
Agent.request is None there. So --two-process, flan reload and every test go on
using the socket with nothing to configure.
Three things the direct path must not quietly change. The ring's room check is
separate from its store, which was safe only while the accept loop was the sole
producer, so handle_line runs under a mutex. A delivery is still only published
-- the install is one store per function on the game thread at a frame
boundary, and doing it on the spot would be a frame running half in the old
code and half in the new. And the OCaml runtime system is released across the
call, because a delivery is a dlopen.
Measured, and the number is the point: the transport was ~50us of a 23ms
redefinition, so end to end did not move. Code generation is 19 of the 22
milliseconds. The merge's prize was never latency.
The test is a deletion, because a reply cannot say which way it came:
test_dev.ml unlinks the agent's socket file once the merged program has bound
it, and every evaluation after that still installs.
The globals section attributed a frame by its slot fingerprint, which is the
wrong cut for it: a redefined body can name entirely different globals while
binding identical locals, so the check saw no change and the new body's
reference set went into the union under the old body's frame, with the frame
numbers beside an entry saying so.
So a second fingerprint. Reach.ref_fingerprint hashes the set of globals a body
names — sorted and deduplicated, because a reference set is not ordered, where
slot indices make the slot fingerprint order-sensitive on purpose — and it
travels the path the first one already cut: %fninfo, flan_dev_frame_refsig, the
agent's snapshot, the backtrace line, Dev.globals_op. Different means the frame
is skipped by name with its reason, and the rest of the stack still contributes.
Two numbers rather than one, because they are two facts. A frame whose slots
match and whose globals do not has locals that are perfectly readable and
attribution that is not, and a combined hash would make locals refuse a frame
with nothing wrong with it. locals still checks the slot fingerprint alone.
It lives in reach.ml because expr_refs is already the walk that answers what a
body refers to, and is the walk the union itself is built from. One consequence:
emit now reaches reach, which closes a cycle through Load if cimport calls
Build.cachedir, so the header cache spells the object cache directory itself.
test_dev.ml drives the exact case — a body that binds identical locals and names
untouched where the stopped frame names pressure. With the check disabled it
fails twice: the missing refusal, and untouched appearing under frame 0.
`headers` beside `link`, read the same way: a path, any clang flags that header
needs, ${NAME} expanded from the environment. What comes back is ordinary
declare-c declarations, generated before the package's names are qualified, so
they arrive as rl/… exactly like the hand-written ones and nothing downstream
can tell which is which. No new form, no new decl_kind, no reader or parser
change.
A leading `?` makes a line optional. vendor/raylib uses it, because "a build
needs libraylib linkable and not raylib-devel installed" is a property worth
keeping — requiring a header would take it from everyone to give the check to
whoever has one. Unset FLAN_RAYLIB_H and the build is exactly what it was; set
it and every signature is checked against raylib's own header.
A C symbol the package already binds by hand is left alone, so declare-c
remains the escape hatch and stays the thing that wins. A refused function
becomes a hidden name through Load.refuse_hidden, so writing rl/get-gamepad-name
says "GetGamepadName returns char *, and a string only crosses as a parameter"
rather than "unknown name".
Measured, because the cost is the whole argument for how much to import:
release build +14ms cold, +4ms warm — Reach prunes the wrappers
redefinition 31ms -> 46.5ms
dev build +333ms cold — dev does not prune, 428 wrappers
Reach.link already drops a generated wrapper whose declaration nothing
reachable calls, and that is what makes a wholesale import cost nothing in a
release build. It does not prune dev builds, on purpose, so a dev build
compiles every wrapper once at session start; Build.shared compiles no C, so
redefinition does not pay that again.
Reading the header is cached — 64ms of a 72ms check, against 8ms for the whole
program without it. Keyed like the object cache, on everything that could
change the answer: the header's path, size and mtime, the full flag list, and a
format version, since the cached value is a marshalled dump. The extracted
signatures are cached rather than clang's JSON, because the parse is half the
cost. That takes the delta to 17ms.
Verified end to end and headless, using only imported declarations:
ColorToInt of {17,34,51,68} is 0x11223344 and ColorTint hands the four bytes
back separately, so field order is pinned by arithmetic rather than by a
round trip. TextLength of "hello" is 5, so the string crossing works.
The delimiter is what disambiguates: (.x v) is a call and therefore an
access, {.x 1.0} is a brace form and therefore a construction. The colon
kept two jobs -- field label and enum member -- and this leaves it with
one, keys, which is what a map literal will want.
The old spelling is refused rather than quietly accepted, and the refusal
names the new one. Two accepted spellings is how two spellings become
permanent, and this repo rejects what it does not support and says why.
:keys keeps its colon. It names no field -- it is an instruction to the
compiler that happens to sit in the same brace -- so leaving it alone is
what lets the dot mean exactly one thing.
render.ml prints the dot too, or a struct the daemon shows would not be
Flan anyone could paste back.
The refusal for a frame whose body has been redefined underneath it did not
fire because four of its five hand-offs were never written. `Emit.fninfo` has
been storing `slot_fingerprint` in the last `i32` of every `%fninfo` all along;
`flan_dev.c` called that field `spare`, there was no accessor for it, the agent
never snapshotted it, the backtrace line never carried it, and `Dev.locals`
compared slot counts and nothing else. The handoff note's "every piece is
written and the refusal does not happen" was a guess, and the first step it
suggested — printing both sides of the comparison — could not have found it,
because there was no comparison.
So: `spare` becomes `slotsig` and gets `flan_dev_frame_slotsig`; the agent
snapshots it beside the slot count and puts it on the backtrace line *before*
the location, since the name is the one field that can contain a space and has
to stay last; `Dev.backtrace` parses it; `Dev.locals` compares it against
`Emit.slot_fingerprint` of the body this session holds and refuses by name when
they differ. No change to `emit.ml` — the value was already there.
The mechanism itself is right and stays. `slot_fingerprint` hashes every slot's
name together with the spelling of its type, so a rename that keeps the count
and the types — exactly the case this exists for — changes it. The count check
stays in front of it because its message is the more specific one.
The fingerprint stays off the wire. A hash is not something an editor can act
on, and the refusal says the fact in words: this frame's body was redefined
since it was entered, so its names no longer describe its values.
`test_dev.ml` gains the inverse and the control. A body that drops a `let` is
refused on the count, and `main` — untouched by the redefinition of `look` —
must still answer, which is the assertion that would catch a fingerprint that
never matched anything and made the verb useless while turning the suite green.
Three things stood between the flagship program and the web target, and each
is answered here rather than worked around.
The brush was a path. (rl/load-texture "brush.png") hands raylib a filename to
open, and a bare relative path means nothing on a target with no filesystem.
It is (embed "brush.png") now, decoded through a new binding —
LoadImageFromMemory, declared (Ptr u8) plus an explicit count because the shim
generator refuses a slice parameter and says so, with a Flan wrapper taking
the slice apart exactly as collision-point-poly? and load-font-ex already do.
One decode now serves both textures: the unflipped upload first, then
ImageFlipHorizontal in place, then the mirrored one. load-texture and
load-image lose their only call site in this repository; that is deliberate,
because a path-based load is the thing that cannot work here.
A package's C may now be addressed to one target, the way a link line already
could. A .c file may carry a tag before its extension — flan_agent.web.c — and
on that target it is compiled and *replaces* the untagged file of the same
base name. Replacement rather than plain tagging, so that teaching a package
about a new target is additive: the file that was right on three targets is
not renamed to say so. Selection is in Build and not in Load, for the reason
select_lflags gives.
The dev agent on the web is a no-op, and the reasoning is written at length in
vendor/agent/flan_agent.web.c. Short version: the agent is a socket server and
a browser has no sockets, so the missing <sys/time.h> was the surface and not
the cause. Refusing vendor:agent on a web target was the other candidate and
is ruled out by arithmetic — Flan has no conditional compilation, sand.flan
calls agent/start unconditionally, Reach cannot prune a package something
reachable calls into, so a refusal means the program does not build for the
browser at all. This does not contradict the `barf` decision made earlier
today. `barf` is asked to make something durable, and a no-op returns success
to a program that now believes bytes are on disk. The agent is asked to accept
redefinitions, and on the web there is no editor, no socket and no session —
--dev is refused by name on every wasm target — so there is nothing to lose.
sand.flan already says the same of a native release build at the call site.
test/test_web.ml builds sand.flan for the browser and reads the module for
brush.png's own bytes, whole. Not "IHDR": stb_image carries that string itself,
linked in from raylib, so it would pass on a build where the embed emitted
nothing. It is not run — node has no DOM, so main reaches InitWindow and dies
inside glfwInit on `window is not defined`, which says the module is live and
nothing about whether the canvas paints.
test/dune gains brush.png, because an embed is read by the checker and the
headless case reaches sand.flan through ../../ from a sandboxed _build.
test_session's C-c C-k case now passes ~origin, which is what both editor
paths already send; omitting it was testing a request nobody makes.
dune test is green. Docs follow in the next commit.
The half the shadow stack was built for. A slot's entry in the frame is its
address, null until the binding that fills it has run, so "not bound yet at
this point" is a null and needs no liveness analysis. The daemon compiles a
thunk that renders the types it already knows -- Tast.fn.slots, with snames
beside them -- at the addresses the stopped program supplies, and reads the
text back the way C-x C-e does. Nothing is copied out, because a value with
no header is bytes with no meaning anywhere but in the program that holds
it.
That is render.ml's walk with its root changed, which is the pointer-rooted
thunk NEXT.md said this needed, and one new arm in the backend: a cast from
one pointer type to another, which emits nothing.
Only named slots are recorded. A recorded slot escapes and stops being
promotable, and the slots that would cost most are the ones with nothing to
show -- dotimes' bound, the temporaries min and max use, the walk's own
scratch. They are refused by name rather than shown under an invented one.
Recording every slot was built and timed and is inside the noise, so the
rule stands on what it shows.
Four refusals, each by name and with its reason: a slot nobody named, a
slot the program has not reached, a type the printer has no arm for, and
two whole frames -- an evaluation's thunk, and a frame running a body that
has been redefined since, where every slot index would be a guess.
Measured, minimum of nine runs: +61% on call-heavy code over globals
against +33% for the frames alone, 0.06% of a frame at 60fps.