A dotimes whose every iteration continues still counts to its trip count. The
existing case fails by hanging if the latch is wrong; this one fails by
counting wrong, which is the off-by-one the four-block layout could have.
A restart-case clause was made a barrier on reasoning alone and nothing
observed it. Now something does.
And say what a labelled continue means, which is the half that is not obvious:
it advances the named loop's counter and skips the rest of its body, not just
the rest of the innermost one.
return is refused inside handler-bind and restart-case blanketly, and rightly:
a return always crosses the frames they pushed. A break does not. A loop
written wholly inside a restart-case body has a perfectly good local break, so
the rule is a barrier on the loop stack rather than a flag — a jump is refused
exactly when a barrier stands between it and the loop it names, and the message
says which construct. handler-bind and restart-case bodies are barriers, so is
a restart clause, so are a defer's forms; a handler clause is lifted into its
own function and needs no rule at all. in_frames is untouched: a return is the
special case where the target is always outside every barrier.
continue wanted the other blocker. check_dotimes folded its step onto the end
of the body, which a continue would jump past, so the counter would never
advance and the loop would hang. Tast.While carries a latch now — condition,
body, latch — the step goes there, and emit_while emits four blocks. A while's
latch is empty and folds away.
Labels are Odin's, in the head position: (while :outer c ...) and (break
:outer). A keyword there is unambiguous because a loop condition is never one,
so one label function serves while, until, dotimes, break and continue. It is
not a goto — the checker resolves a label against the loops the form is
lexically inside, so control can only leave a loop it is already in.
Break and Continue carry a relative depth rather than a name, because that is
what a backend already has: emit keeps one entry per While the way it keeps
one pad per frame, and indexes it.
Nothing in the prelude wants either. Every early exit there is a return from
the function, which break cannot replace; the sentinel-flag loop break exists
to remove does not appear in it. The two the compiler emits are that shape and
are the one place it cannot help — their sentinel is set inside a restart-case.
reach.ml and render.ml take the While arity change and nothing else.