The refusal said milestone 5, which lumped it in with escaping closures - and
plan.org has just deferred those until a concrete use case appears. A handler
frame does not outlive the function that pushed it, so what a handler clause
needs is spec-memory.md's case 2, a non-escaping fn capturing by value into a
stack environment, which is settled rather than deferred.
Worth recording before anyone schedules it, because open decision #5 says in as
many words that without this conditions are not worth building, and the
deferral it just received does not apply to it.
spec-memory.md drops (set (get m k) v) from the assignable forms: a map has an
upsert of its own, put, which either inserts or replaces, so there is no store
into a lookup - and an absent entry has no location to store into anyway.
The compiler still parsed it into an Ast.Pkey and refused it downstream as
unimplemented, milestone 6, which is the wrong reason for something that is
never arriving. The place form is gone from ast, tast, load, check and emit,
and the parser refuses the shape where it is written, with the reason and a
pointer to put.
spec-conditions.md §2. The same lookup as signal, and the difference is
entirely what happens when the walk ends: signal returns Unit and the
signalling function carries on, error has type Never and the program stops.
Only a transfer gets past it, so emit puts a guard after the call and then
unreachable - and flan_error cannot be marked noreturn for the same reason, it
does return, on exactly one path.
Being Never is what lets it stand where a value was expected, which is the
fall-through shape §1's load-texture example needs and the reason it is worth
having before the break loop rather than after. An unhandled one names the
condition on stderr and dies the way every other trap does; flan_error is where
the dev-build break loop will go.
The two spellings share one AST and IR node with a kind beside them, the same
shape Ast.unwrap already uses for some and try, because they differ in one
decision and nothing else. test/programs/error.flan is the unhandled case,
asserted on the exit code and the reason rather than through the outputs table,
which only has room for a program that exits 0.
The reload path had never seen a restart-case or a handler-bind: the
acceptance table's dev build proves whole-program codegen with cells, but not
Emit.redefinition, where the callees are declares or cell loads and the restart
frame is an alloca in a module the process was not built with. Driving it found
a hole step 1 left - a lifted clause was numbered by its position in the whole
program's lifted list, so the name was neither stable against an unrelated
handler-bind being added nor attributable to the function it came out of, and
redefining a function that established a handler died in llc with an undefined
value.
A clause is now named after its parent - handler/step/0/Missing - and carries
Tast.fn.fparent, which is what lets a redefinition module emit the clauses
belonging to the bodies it is replacing and nothing else. They are hidden for
the same reason a redefined body is: taking the address of an interposable
symbol would resolve to the host's copy, so the module would install the very
handler it was replacing. A clause is reached by address from its parent and
from nowhere else, so it is kept out of the cell and registry machinery
entirely rather than given a slot nobody uses.
test_dev.ml now sends a third evaluation: step redefined to a restart-case
whose frame is an alloca in the new module, whose guarded call goes through the
host's cell, and whose transfer starts in a handler and crosses probe, which
the host was compiled with. The transcript's fourth line is the clause's value.
spec-conditions.md §3 to §6. A handler runs where the signal was, decides, and
control resumes at a restart-case further out - so unlike step 1 this one does
alter control flow, and it is lowered explicitly rather than through platform
unwinding, because wasm32 cannot unwind and because a cmp/jne after a call
reads like ordinary code.
The channel is the out-parameter §6 settled on: one ptr appended to every Flan
signature, written by an invoke-restart and checked after every call. The
return type stays what the source says, one pointer threads down the whole
chain, and a frame that sees the channel set just returns early - which reuses
the existing return path and with it §5's defers for free. Emit.signature was
already the one place a signature is spelled, which is what made that part
small.
Every function is transfer-transparent, release included. §6's escape analysis
is an optimisation; in a dev build a cell can hold anything, so the honest
answer to what a call can reach is anything, and uniform means redefinition
acquires no new refusal class.
The transfer target is the restart frame's own address and not a static clause
id, which corrects what the handoff note had settled. An id has to be unique
against every module a running program may later load, and a hash is only
probably unique - two restart-cases colliding means the inner one silently
catches a transfer aimed at the outer. The frame is an alloca in the function
that offers it, so the address is exact and it also says which clause, which is
how clause ids disappeared. Re-entering a restart-case then needs nothing
extra, since each activation allocates its own frames.
Cleanup is landing blocks, one per region rather than one per function: a
restart-case's pops its frames and either dispatches or forwards, a
handler-bind's pops the handler frames on the way past, and the function's own
runs its defers and returns. One function-wide block would have jumped straight
past the very restart-case that was meant to catch the transfer. The channel is
cleared before any cleanup runs and put back after, or a defer's first call
would branch straight back into the block it came from.
flan_signal takes the channel and passes it to each handler, stopping once one
writes to it. That makes the one C frame every handler is reached through
transparent to a transfer, which it has to be; it is also the only one, since
extern is Flan-to-C only and there are no function values yet.
Refused by name with the reason, each with a test on the reason: restarts with
parameters, return inside a restart-case body, one restart-case offering a name
twice, and invoke-restart inside a defer - a defer is the cleanup a transfer
already runs, so starting one there leaves the defers half run with two targets
and no way to choose. The lexical case is the checker's and the one that
reaches a function through a call is trapped at run time. No restart of that
name is a located runtime error at the invoke site, because there is nowhere to
resume.
Two things found on the way. `{ ctx with in_handler = true }` was a latent bug:
ctx.slots is mutable, so a copy allocated the body's slots into a record the
function never saw again - harmless only because no handler-bind body in the
tests had a let in it. And test/reload_host.c calls flan.outer through an asm
label, which does not fail at link time when the prototype is a parameter
short; it reads garbage as the channel and dies somewhere else.
test/programs/restarts.flan runs at -O2, at -O0 and as a dev build. -O0 is not
redundant: the guard after every call is control flow the optimiser would
otherwise launder, and the dev build is where each of those calls goes through
a cell.
spec-conditions.md §1 and §2 and nothing else, because those two are worth
having alone: signal returns Unit whatever it finds, a handler that returns
normally leaves the signalling function to carry on, and with nothing matching
it is a no-op. So none of §6's transfer machinery exists yet and no signature
changed - which is the whole reason to do this step first.
The runtime is a linked list. Establishing a handler is two stores and a push
onto a frame on the establishing function's own stack, and signal with an empty
stack is a null check, which is what §2 asks for. Popping is by frame rather
than by count, so restoring what this one displaced is right even if something
below it left the stack out of step.
A condition's type is a hash of its name and not an index: an index would shift
the moment a struct were added, and every handler a running program had already
pushed would match the wrong type. The condition crosses as a pointer, since a
handler runs while the signalling frame is alive and there is nothing to copy -
but what the clause binds is the condition itself, the pointer being a hidden
parameter and the name a slot loaded from it, so a handler passing c to
something expecting the struct is not handed an address.
A clause is lifted into a function of its own, because a handler runs from
wherever the signal was and cannot be a branch in the function that wrote it.
That gives two refusals, both by the house rule. A handler cannot see the
establishing function's locals - that is a closure with an explicit
environment, so a reference to one is refused for that reason rather than
reported as an unknown name. And return inside a handler-bind body is refused,
since the frames are popped on the way out and an early exit would leave them
pointing into a function that has gone.
Settled in advance for the next step: in a dev build every function is
transfer-transparent, because a cell can hold anything and the honest answer to
what it can call is anything. Same bargain as the indirect call, and it means
redefinition acquires no new refusal class. Still open is whether the
discriminated result is returned by value or through an out-parameter.
Refusing every defconst was right about the class and wrong about most of the
instances. A constant the checker consumed - (defconst rows (/ h c)), which
decides grid's type before anything else resolves - is in the shape of the
program and no store can reach it. A constant that is only ever read at run
time is just bytes in memory. sand's colors is the second kind, and tuning a
colour table live is exactly the thing you would want a dev loop for.
So a dev build emits every defconst as a mutable global rather than a constant.
LLVM can then no longer fold a read of it and a module can store into it, and a
changed one is published at the frame boundary the same way a new function body
is. Release builds emit constant and get all the folding back.
Tast.global.gfolded records which kind it is, because nothing downstream of the
checker can tell: env.consts holds exactly the constants the folding pass
consumed, and membership is the question "is this value in the program's
shape?". The session keys its refusal on that, with a message that says what
the constant is used for rather than just that it changed.
Verified against a running sand: sim/colors is accepted, sim/rows is refused
and says why.
A different primitive from redefining a name. There is no name to install a
body into, so the expression is wrapped in a function with nowhere to be called
from; the module exports flan_reload_call to say "run this once", and the agent
calls it after the install - on the game thread, at a frame boundary, so an
expression that reads the program's state sees a point the program agrees is
consistent.
Nothing is marshalled back because nothing could be. A Flan value carries no
header, so no code at run time can say what it is; the compiler knows the type
and renders it there, in the thunk. That is the layout decision's bill, and it
is why the printer set is the scalars rather than everything.
The rendering does not go through stdout. Stdout belongs to the program, it is
in the hot path for anything that prints, and a dev-only feature must not put a
branch in it - so flan_rt.c is untouched and the value goes to flan_dev_result,
read back over the agent's socket. Safe without a handshake because the
generation counter is bumped last: the daemon waits for it to move rather than
assuming the program has reached a frame boundary.
u64 refuses by name, because i64->bytes is signed and anything past 2^63 would
come back negative. Everything without a derived printer refuses the same way.
A number that is quietly wrong is the failure this whole thing exists to
prevent.
An evaluation is not a declaration: the thunk is built against the program and
never spliced into it, so describe does not fill up with an eval/N for every
expression ever typed.
The test that matters is the same expression twice. The fixture increments
ticks every frame, so two evaluations must disagree - a value computed in the
compiler, or read from a copy of the program's state, would not.
A shift by the operand's own width or more is poison in LLVM, not a wrong
number: (<< 1 32) at -O2 compiled to a bare retq. A literal count out of range
is now rejected in check.ml, and emit.ml masks a computed one to width - 1,
which is what the hardware does and which LLVM folds away for a constant.
There is one top-level namespace, but the environment's tables are per-kind, so
only a function was ever checked for a duplicate. (defn item ...) beside
(defvar item ...) type checked and then died in LLVM as a redefinition of
'@flan.item'; two colliding type declarations were not caught anywhere. One
pass over Ast.declared_name now runs before every other collection pass. That
function lives in ast.ml because Load needs the same set - the names an import
renames - and two copies would drift.