flan/spec-conditions.md
2026-09-10 14:40:34 +07:00

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# Spec 2 — Conditions and restarts, operational semantics
Status: **frozen** for the six hard cases below. Everything not listed here is
still open, but nothing in the implementation may depend on the unlisted parts.
Four operators: `handler-bind`, `handler-case`, `restart-case`, `invoke-restart`.
No condition class hierarchy — condition types are structs, matching is by type
plus an optional predicate.
## 1. `signal` returns `Unit`
`(signal c)` has type `Unit`, always. When every applicable handler returns
normally without transferring, `signal` returns `Unit` and the signalling
function simply carries on. This is the accumulation case.
The alternative — `signal` producing a value supplied by the handler — was
rejected: it forces every signal site to declare a default value and a result
type, which is a much heavier language for one convenience.
The consequence is visible in the syntax. A `restart-case` in value position
must produce its type on the *fall-through* path too:
```
(defn load-texture [path string] (Handle Texture)
(if (file-exists? path)
(rl/load-texture path)
(restart-case
(do (signal (AssetMissing {:path path}))
(abort "unhandled AssetMissing")) ; fall-through must not return
(use-placeholder [] placeholder-texture)
(retry [] (load-texture path)))))
```
`abort` has type `Never`, which unifies with anything. Any expression of type
`Never` (a `return`, a call to a diverging function) is equally acceptable there.
## 2. No handler
`signal` with no matching handler on the handler stack is a **no-op** that
returns `Unit`. It does not abort, does not print, does not enter a break loop.
`(error c)` is the diverging variant: same lookup, but with type `Never` and, if
nothing handles it, it enters the dev-build break loop or aborts in release.
The cost when unused is the intended one: `handler-bind` is a couple of stores
onto a stack-allocated linked-list frame, and `signal` with an empty stack is a
null check.
## 3. Restart signatures
```
(restart-case BODY
(name [p1 T1 p2 T2] BODY-1)
...)
```
- Parameters are annotated inline, like any other binding form.
- **Every clause body and the `restart-case` body must have the same type**, and
that is the type of the whole form.
- `(invoke-restart 'name arg ...)` has type `Never` — it never returns to the
invoking handler. Control resumes at the `restart-case`, which yields the
clause's value to *its* continuation.
- Argument count and types are checked at **runtime** in the first
implementation, because restarts are dynamically scoped and named. A statically
tracked restart set (Zig's error-set model) remains a nice-to-have.
## 4. Name shadowing
Restart lookup walks the dynamic restart stack from innermost outward and takes
the **first** frame offering the name. An inner `restart-case` therefore shadows
an outer one with the same name for the duration of its body. This is what makes
"restarts go at the resync point" composable: an inner parser's `skip-form` is
found before an outer one's.
`(find-restart 'name)` returns `(Option Restart)` so a handler can test before
committing; `(compute-restarts)` lists the visible frames for the debugger.
## 5. Cleanup during a transfer
Invoking a restart transfers control outward past zero or more frames.
- `defer` forms in every frame between the `invoke-restart` and the target
`restart-case` **do run**, innermost first, before the clause body starts.
- `errdefer` forms **do not run**. `errdefer` is bound to the `Result` failure
path (`try` returning `Err`) only. A restart transfer is not a failure — it is
a chosen recovery, and the recovery may well want the resource.
- The condition object lives on the *signalling* frame's stack. Nothing has
unwound when a handler runs, so it is valid there; but once a transfer starts,
the signalling frame dies. Anything a handler keeps must be copied out
(conditions are value structs, so `(push errors c)` copies).
## 6. Crossing compiler-generated frames
Transfer is lowered **explicitly** — result propagation plus branch targets — not
via platform unwinding, so that native and wasm32 behave identically. That means
every function on the path between the invoke and the target must be
transfer-aware: it returns a discriminated "normal value / transferring to frame
N" result, checks it after each call, and forwards.
- The compiler marks a function transfer-transparent if it can call, directly or
indirectly, anything that may invoke a restart. Escape analysis narrows this
set; functions outside it pay nothing.
- **Foreign frames cannot be crossed.** A restart transfer whose path passes
through a C frame (a raylib callback, an `extern` function calling back into
Flan) is a runtime error, not undefined behaviour. Handlers installed across an
FFI boundary must therefore either return normally or use `handler-case`
installed inside the callback.
- With the async state-machine transform, the handler and restart stacks live in
the **task** state, not thread-local, so a handler established before an
`await` is still in scope after resumption.
## What this does not settle
Condition inheritance/predicate-matching details, the break-loop UI, restart
interaction with threads, and whether `handler-case` should be a macro over
`handler-bind` + a transfer. None of these block milestone 5.