Joseph Ferano aa6087af91 sand.flan is the game the other ports are, and nothing else
765 lines to 201, at parity with lisp/sand.lisp, clojure/src/fnm/sand.clj
and src/fnm/sand.jank. Gone: audio and tone synthesis, the brush textures
and the embedded PNG, the render-texture scene, the HUD font, the camera,
the world cursor, the HUD and the input-state read-out. None of it is in
any reference version, and none of it was the language being exercised.

Inlined the single-use helpers -- empty-at?, move-grain, draw-grid, paint.
settle also carried an unused (rl/Vector2 ...) binding, which put raylib
inside the section whose banner says there is none, and a stray (pause).

The physics is untouched on purpose: the references disagree there, so
parity does not name a target, and settle is what the pinned hash covers.
It still prints 15595743031174623232 at -O2, -O0 and as a dev build.

test_web.ml asserted brush.png's bytes reached the wasm module, proving an
embed survives the web build. web-files.flan is web-built and *run* under
node and asserts the embedded bytes print, which is the same property
checked harder, so the sand assertion goes rather than the embed staying.
2026-09-13 12:19:13 +07:00
2024-07-09 21:01:55 +10:00
2026-09-10 14:56:35 +07:00
2026-09-10 14:40:34 +07:00
2026-09-10 14:40:34 +07:00
Description
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MIT 7.5 MiB
Languages
OCaml 67.2%
Emacs Lisp 15.2%
C 10.4%
HTML 2.9%
Standard ML 2.8%
Other 1.5%