Maybe with !
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@ -9,7 +9,7 @@ techniques including matrix transformations to model parent/child local
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transforms, texture mapping, and basic lighting with shaders. Consider it the
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transforms, texture mapping, and basic lighting with shaders. Consider it the
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humble beginnings of a functional 3D graphics engine.
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humble beginnings of a functional 3D graphics engine.
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["FPS Scene"](screenshots/elm-fps.png)
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## Update 2023
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## Update 2023
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