Bring in new sprite animations
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png.import
									
									
									
									
									
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|  | process/fix_alpha_border=true | ||||||
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								Godot/Import/Sprites/Player Roll 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/Player Roll 48x48.png
									
									
									
									
									
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|  | uid="uid://clx88ivnf6id6" | ||||||
|  | path="res://.godot/imported/Player Roll 48x48.png-077344654d0ef2d34058b0fb8245ee57.ctex" | ||||||
|  | metadata={ | ||||||
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|  | source_file="res://Import/Sprites/Player Roll 48x48.png" | ||||||
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|  | compress/hdr_compression=1 | ||||||
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|  | compress/channel_pack=0 | ||||||
|  | mipmaps/generate=false | ||||||
|  | mipmaps/limit=-1 | ||||||
|  | roughness/mode=0 | ||||||
|  | roughness/src_normal="" | ||||||
|  | process/fix_alpha_border=true | ||||||
|  | process/premult_alpha=false | ||||||
|  | process/normal_map_invert_y=false | ||||||
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|  | process/hdr_clamp_exposure=false | ||||||
|  | process/size_limit=0 | ||||||
|  | detect_3d/compress_to=1 | ||||||
							
								
								
									
										
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								Godot/Import/Sprites/player air spin 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/player air spin 48x48.png
									
									
									
									
									
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							| After Width: | Height: | Size: 2.5 KiB | 
							
								
								
									
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								Godot/Import/Sprites/player air spin 48x48.png.import
									
									
									
									
									
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								Godot/Import/Sprites/player air spin 48x48.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | |||||||
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|  | path="res://.godot/imported/player air spin 48x48.png-a84d40370ad8a89e404f209abdd36be2.ctex" | ||||||
|  | metadata={ | ||||||
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|  | source_file="res://Import/Sprites/player air spin 48x48.png" | ||||||
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|  | compress/high_quality=false | ||||||
|  | compress/lossy_quality=0.7 | ||||||
|  | compress/hdr_compression=1 | ||||||
|  | compress/normal_map=0 | ||||||
|  | compress/channel_pack=0 | ||||||
|  | mipmaps/generate=false | ||||||
|  | mipmaps/limit=-1 | ||||||
|  | roughness/mode=0 | ||||||
|  | roughness/src_normal="" | ||||||
|  | process/fix_alpha_border=true | ||||||
|  | process/premult_alpha=false | ||||||
|  | process/normal_map_invert_y=false | ||||||
|  | process/hdr_as_srgb=false | ||||||
|  | process/hdr_clamp_exposure=false | ||||||
|  | process/size_limit=0 | ||||||
|  | detect_3d/compress_to=1 | ||||||
							
								
								
									
										
											BIN
										
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png
									
									
									
									
									
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											BIN
										
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png
									
									
									
									
									
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							| After Width: | Height: | Size: 2.4 KiB | 
							
								
								
									
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								Godot/Import/Sprites/player crouch-walk 48x48.png.import
									
									
									
									
									
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								Godot/Import/Sprites/player crouch-walk 48x48.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | |||||||
|  | [remap] | ||||||
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|  | path="res://.godot/imported/player crouch-walk 48x48.png-1d8a359eb708302558e09df61ebddff4.ctex" | ||||||
|  | metadata={ | ||||||
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|  | [params] | ||||||
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|  | compress/hdr_compression=1 | ||||||
|  | compress/normal_map=0 | ||||||
|  | compress/channel_pack=0 | ||||||
|  | mipmaps/generate=false | ||||||
|  | mipmaps/limit=-1 | ||||||
|  | roughness/mode=0 | ||||||
|  | roughness/src_normal="" | ||||||
|  | process/fix_alpha_border=true | ||||||
|  | process/premult_alpha=false | ||||||
|  | process/normal_map_invert_y=false | ||||||
|  | process/hdr_as_srgb=false | ||||||
|  | process/hdr_clamp_exposure=false | ||||||
|  | process/size_limit=0 | ||||||
|  | detect_3d/compress_to=1 | ||||||
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