Bring in new sprite animations
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png.import
									
									
									
									
									
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								Godot/Import/Sprites/Player Crouch-Idle 48x48.png.import
									
									
									
									
									
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| 
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| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://coqu2kyq778rq" | ||||
| path="res://.godot/imported/Player Crouch-Idle 48x48.png-3965d75ed99417c1c7ee89a2ad756ee3.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
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| [deps] | ||||
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| source_file="res://Import/Sprites/Player Crouch-Idle 48x48.png" | ||||
| dest_files=["res://.godot/imported/Player Crouch-Idle 48x48.png-3965d75ed99417c1c7ee89a2ad756ee3.ctex"] | ||||
| 
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| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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								Godot/Import/Sprites/Player Roll 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/Player Roll 48x48.png
									
									
									
									
									
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							| After Width: | Height: | Size: 3.5 KiB | 
							
								
								
									
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								Godot/Import/Sprites/Player Roll 48x48.png.import
									
									
									
									
									
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								Godot/Import/Sprites/Player Roll 48x48.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://clx88ivnf6id6" | ||||
| path="res://.godot/imported/Player Roll 48x48.png-077344654d0ef2d34058b0fb8245ee57.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://Import/Sprites/Player Roll 48x48.png" | ||||
| dest_files=["res://.godot/imported/Player Roll 48x48.png-077344654d0ef2d34058b0fb8245ee57.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								Godot/Import/Sprites/player air spin 48x48.png
									
									
									
									
									
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								Godot/Import/Sprites/player air spin 48x48.png
									
									
									
									
									
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							| After Width: | Height: | Size: 2.5 KiB | 
							
								
								
									
										34
									
								
								Godot/Import/Sprites/player air spin 48x48.png.import
									
									
									
									
									
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										34
									
								
								Godot/Import/Sprites/player air spin 48x48.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://c87b08n23v0kx" | ||||
| path="res://.godot/imported/player air spin 48x48.png-a84d40370ad8a89e404f209abdd36be2.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://Import/Sprites/player air spin 48x48.png" | ||||
| dest_files=["res://.godot/imported/player air spin 48x48.png-a84d40370ad8a89e404f209abdd36be2.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png
									
									
									
									
									
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											Binary file not shown.
										
									
								
							| After Width: | Height: | Size: 2.4 KiB | 
							
								
								
									
										34
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png.import
									
									
									
									
									
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										34
									
								
								Godot/Import/Sprites/player crouch-walk 48x48.png.import
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://qqn8cr3vl7nn" | ||||
| path="res://.godot/imported/player crouch-walk 48x48.png-1d8a359eb708302558e09df61ebddff4.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://Import/Sprites/player crouch-walk 48x48.png" | ||||
| dest_files=["res://.godot/imported/player crouch-walk 48x48.png-1d8a359eb708302558e09df61ebddff4.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/high_quality=false | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
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