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1ff06abdd4
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Select knights by dragging rect over them
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2024-01-06 09:09:37 +07:00 |
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070f23a467
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Multiple Knights with y-depth sorting using insertion sort, texture ids
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2024-01-05 17:17:39 +07:00 |
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1dda2f9315
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WIP: Multiple knights after refactoring data structures and creating loops
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2024-01-05 12:10:44 +07:00 |
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631940a6eb
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Unit movement by clicking on the ground, debug stuff
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2024-01-01 21:01:46 +07:00 |
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ceca65fb46
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Add origin point to sprites, WASD controls camera, debug draw rects, todo list
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2024-01-01 16:38:41 +07:00 |
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380361431f
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Sprite anim looping, knight state management, attacking anim, direction flip
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2024-01-01 13:01:35 +07:00 |
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ff49e7d2b3
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Separate sprites into .c/.h files
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2024-01-01 09:58:51 +07:00 |
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a0126529de
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Rename config.h to game_data.h
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2023-12-31 23:02:19 +07:00 |
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