18 Commits

Author SHA1 Message Date
e51223df88 Changes and fixes to attributes 2022-02-17 16:12:25 +07:00
881fd12aa9 Model for the new RPG mechanics 2022-02-17 10:17:55 +07:00
c7ee6bfa6a Change events so it's a positive/negative dynamic and can be shared 2022-02-17 00:11:41 +07:00
7900bba3c3 Refactor for new inventory, events, and traits 2022-02-16 17:40:17 +07:00
9f7b1956b4 Simplify stealing mechanic and finish RPS 2022-02-15 21:03:06 +07:00
9f756540f1 Rock Paper Scissors 2022-02-14 12:01:04 +07:00
537145dae6 Fix issue with new stealing related actions where it tries to get a weapon 2022-02-13 21:58:23 +07:00
04add71c6e Anti spam cooldown for player and a 12 hour global cooldown for victim 2022-02-13 20:12:04 +07:00
bb9c04fe6e First pass on thief game 2022-02-13 03:12:55 +07:00
dd33492418 Create IDiscordContext abstraction to simplify code 2022-02-13 00:49:18 +07:00
785660558d New trainer bot flow that gifts weapons or money, plus achievement 2022-02-11 15:51:45 +07:00
213f9be2ee Should count defenses only 2022-02-10 00:59:16 +07:00
a785ba3120 Cooldowns done right. Fix shield sell exploit 2022-02-09 21:12:26 +07:00
8f8aebd6ac Several improvements and enhacements 2022-02-08 23:33:30 +07:00
dcf0bdb174 New store flow 2022-02-07 21:53:20 +07:00
cd15a08e37 Make most commands deferred/follow up so they don't fail. bug fixes 2022-02-03 02:59:11 +07:00
e772a6d6f3 Implement new Trainer improvements and clean up a few more things 2022-02-01 22:45:27 +07:00
ef3d5c58f5 Move some stuff around 2022-02-01 19:54:52 +07:00