The !-means-mutates convention distinguished nothing — there is no
immutable counterpart to contrast with — so every mutating name drops
the mark: sort, sort-by, sort-bytes, swap, reverse, append, append-i64,
append-f64, encode-rune, split-next, map-remove, map-next, and the test
helpers beside them. Two could not simply shed it: map! is map-in-place,
because map is the into transform's word and means the non-mutating
thing; put! is put-at, because put is the Map builtin. The ?-means-asks
convention stays. Dated records keep the old spellings; watch.clj's
reset-spies! and the other Clojure names are not ours to rename.
Six refusals in the runtime called _exit(134) where every other error had
learned to park: no restart by that name, a restart taken with the wrong
arguments or with none, a defer that invoked one, a null allocator, and
free-all on something with no region. Under a merged flan dev the compiler is
in that process, so a program that named a restart nobody established took the
session down with it, which is the one thing the break loop exists to prevent.
They park now. Not through flan_break_hook, which is what bounds and
arithmetic use: that hook may answer by aiming a transfer channel, and these
six are called by emitted code that falls off the end with no channel anywhere
in the call, so a restart chosen against one would be accepted and dropped.
flan_trap_hook says the other thing instead — stop here, let everything be
read, and refuse the resume with a reason.
All six park, for two reasons rather than one. Four are guards that fire
before the operation they guard, so nothing is half done and the frame reads
like any other. The other two fire mid-transfer, with the frame's defers
possibly half run, and they park only to be looked at: stopping on a torn
unwind is strictly more than exiting before anyone can ask what tore it.
The break loop grew a per-snapshot resumable flag for it. Restarts are still
listed and still numbered, the terminal marks them untakeable and the socket
reports the same positions as unreachable, and the listener refuses a choice
with the trap's own sentence rather than the thunk-boundary one.
Standalone builds die exactly as they did: nothing installs the hook in a
program that did not import the agent, and the acceptance case for free-all
still wants exit 134 and the same message.
The review entry that asked for this named flan_exit_hook, which is normal
termination and not this at all; it is struck out with the correction.
dev-chatty.flan outlives the surveys' twenty seconds by design, and unlike
dev-repl it prints while it does -- so the two backends stop at different
lines and the diff reports on scheduling rather than on lowering. It joins
dev-loop and dev-watch in the excluded-by-name list in both sweeps, with the
distinction written down.
rt_flush_out is guarded on __wasm__: the pipe it is careful about belongs to a
merged flan dev, which is only ever a native host, and wasm32 need not answer
for a descriptor mode its runtime may model differently.
And three comments that went false with the _exit: the atexit registration in
the merged entry point is no longer there for rt_die, which unlinks the socket
for itself now, so both places that said so say what it is actually left
covering.
(/ 0.0 0.0) printed nan through LLVM, which folds it at compile time to
the positive quiet NaN, and -nan through x86, where divsd computes the
negative one. Put the operands in globals so nothing folds and both say
-nan, so the divergence is the folding path and not the arithmetic.
The sign bit of a NaN is not a property of the number and IEEE 754 does
not specify it, so the print site is where this is answered.
flan_f64_to_bytes renders any NaN as nan, and the two dev emitters do
the same. That is not a new rule: format-f64 in the prelude has always
answered nan for this value, so a build where (print x) said -nan and
(show x 2) said nan was contradicting itself inside one backend. An
infinity still prints signed.
format.flan prints the three non-finite values through print as well as
through show. It is in the survey corpus, so the one program pins the
printed form under dune test and the agreement between backends under
the survey.
The lo <= hi test in check_slice and slice-from-ptr's n >= 0 sat behind
--no-bounds-checks in both backends, while the comment beside each said
they could not be dropped. They are not bounds checks: hi <= len asks
whether a range fits inside a length, and lo <= hi asks whether the word
about to be written into a %slice's length field is a count at all. The
first stays behind the flag, the second is now emitted everywhere, the
way flan_vec_as_slice has always validated its own l > h in plain C.
emit.ml emits two signal blocks rather than one and i1, so an unchecked
build carries one compare. x86.ml keeps all three frame temporaries
stored outside the flag and gates only the second compare, because the
third is the length the message prints.
The IR assertion in test_acceptance now says the two slice calls are
present under --no-bounds-checks rather than absent, and the same build
is run: case 2 and case -2 of bounds.flan must still die.
rt_die began with fflush(stdout) and ended with exit(134), and under a merged
flan dev both could hang. The flush waits on a 64K pipe whose reader is busy;
exit runs the atexit chain and the ELF destructors, which want the loader lock
a dlopening listener thread may be holding, and in that build the chain also
holds OCaml's shutdown. A bounds failure that hangs is worse than one that
kills the process, because nothing is printed and nothing exits.
So the flush every trap does first goes through rt_flush_out, which puts fd 1
into non-blocking mode and accepts a truncated tail, and rt_die takes _exit
and unlinks FLAN_DEV_SOCK by hand -- the same shape as die_now in
flan_agent.c, which argued all of this first and is quoted rather than
diverged from. On a terminal, a file, or a pipe with room, O_NONBLOCK changes
nothing, and the acceptance corpus diffs that output.
One consequence worth knowing: _exit skips ASan's exit-time leak report, so a
trapping program under @sanitize no longer reports leaks.
Closing the window of a printing program left the pipe full, and the flushes
on the way out blocked on a compiler thread that was busy answering the very
request asking to run it again. program_state still said RUNNING, so rerun
refused a finished program as "the program is already running".
Two flushes moved. flan_exit no longer flushes before the hook -- exit(3)
flushes for itself, so that call only ever ran on the merged path, and there
it was the first thing to block. flan_merged_park flips the state under the
lock first and flushes after, because a state flip is two stores and cannot
wait on anything.
What widens is the window in which the program is parked and not yet on the
condvar. Nothing is lost there: program_asked is the fact and a signal
delivered to nobody is discarded. Two re-runs in that window are both
answered ok for one run, which is the trade against a refusal that was false.
Every number-to-text conversion wrote into one file-static in the runtime and
answered a slice over it, and nothing copied. Two of them in one expression
printed the second number twice — no crash, no diagnostic, and nothing a
sanitizer could find, because every byte read was inside an object that was
alive. The wrong object.
The buffer is now the caller's, one frame slot per call site. The slot is
allocated in the checker rather than in either backend: a slot is a
function-lifetime location in both of them, where an x86 backend temporary is
bump-allocated and reclaimed at the end of the expression that made it — which
is the one lifetime a returned slice must outlive. Each backend gains one
pointer argument and no reasoning of its own, which is what keeps them
symmetric.
The static is gone rather than left unused, since a buffer with nothing but a
comment beside it is a loaded gun. What remains is the ordinary lifetime a
pointer into a frame has: storing one of these slices in a container that
outlives the frame, or returning it, is still a copy the caller has to make.
NEXT.md's sharp edge now says that instead of what it used to say.
(map-remove! m k) answers the value that was there, or None, which is the
answer get already gives and for the same reason: a key that is not in the map
is an answer, not a failure. Handing the value back rather than dropping it
makes "take this out and use it" one call instead of two that hash the key
twice.
The removal shifts the probe run back over the hole. A Robin Hood lookup stops
at the first empty slot, so a hole left in the middle of a run hides every
entry after it — and the hidden ones are precisely what a test that only asks
after what it removed never looks at, which is why the program removes a
thousand of two thousand keys and then asks for the other thousand.
Odin was read rather than recalled here, and it does the opposite: its erase
marks a tombstone and its insert carries the repair loop. Staying tombstone-
free keeps the shape the rest of the file already assumed, and the lookups —
which outnumber the removals — pay nothing for it. The note in the runtime and
the two in BUILT.md that said Odin deletes by backward shift were describing
Odin's insert, and now say which is which.
It allocates nothing and releases nothing, so there is no guard around it and
it means the same thing on a map in an arena as on one in the heap: a key and a
value live inside the one block the map allocated, and there was never anything
per entry to hand back.
The argument vector's malloc was unchecked, and a failure there would have
published a null pointer with a length beside it. It now dies naming what it
was building, because argv has no allocation site for a condition to hang on.
flan_slurp_into read a capacity of elements as a capacity of bytes and skipped
the epoch check every other container operation runs. The element size is now
a parameter and the length it publishes counts whole elements, so the day slurp
answers something other than (Vec u8) it does not answer with bytes nobody
wrote.
A string with a NUL in it is refused at the C boundary, which is the policy
flan_path_cstr has always had for a path: C reads to the first NUL, so what
crosses is a prefix of what was passed, and a window title is no different from
a filename in that respect. The refusal names the declare-c, which is the name
the program's author wrote.
The runtime's two translation units are compiled with -Wall -Wextra. They were
already clean under both; the flag is there so the next one is caught rather
than read.
The generation word keeps its place and loses its "yet": a reader for it is a
third word on every slice in the language, which is a spec amendment rather
than a runtime patch, and the comment now says so where someone deciding to
trust the word would read it.
Five more: file-exists?, file-size, delete-file, rename-file and
make-directory. The interesting thing is not the list, it is the line drawn
through it.
file-exists? and file-size answer a value -- a bool and an (Option i64) -- and
are prelude functions over one declare that the compiler knows nothing about.
Absence is the reply to those two questions and not a fault, so a condition
would make the ordinary case pay for a handler search, and there is no restart
a handler could take that would turn "it is not there" into a different
answer.
delete-file, rename-file and make-directory answer () and signal FileError,
and they are check.ml builtins for the one thing a declare cannot do: they go
through file_guard, so each failure arrives under retry and use-value. Those
are restarts a handler really can take -- make the parent directory and retry,
or supply another path -- which is exactly the case a bool return throws away.
op continues the prelude's numbering as 2, 3 and 4.
One C function behind the two questions rather than two, because they are one
question: stat answers whether the path resolves and how big it is in the same
breath. It is stat and not flan_file_size's fopen-plus-ftell, which is shaped
by slurp being about to read the file and is wrong as a general size -- fopen
on a directory succeeds on Linux and ftell then answers a number that is not a
file size. The two coexist and answer different questions.
rename holds the source in the guard's path slot, so a use-value renames a
different file to the same destination. Both readings are plausible until
somebody says which, so check.ml says which.
The errno mapping is not extended. Its three buckets are what a handler can
act on; EEXIST and ENOTEMPTY land in io with everything else, and that is
honest until conditions have a hierarchy to hang a fourth reason off.
All three carry barf's decision 2 unchanged: they change the filesystem, so on
the web they signal rather than succeeding quietly into a filesystem the page
throws away.
Not here, and not half-parsed either: a directory listing, which needs an
allocating builtin and a Vec of owned strings, and streaming IO. Neither has
a name to trip over.
programs/files.flan makes and removes its own tree and takes both restarts on
operations that write. The runtime additions continue the block at the end of
flan_rt.c.
Nothing in it could. A game got a clock from raylib and a program without a
window had none at all, so "how long did that take" was unanswerable in the
half of daily use that is a tool rather than a game.
Two clocks, because the mistake a single one invites is using it for the other
job. monotonic-ns measures: it never goes backwards, nothing adjusts it, and
its zero is arbitrary, so it is meaningless alone and correct as a difference.
unix-ns dates: nanoseconds since 1970, which is what goes in a save file, and
which jumps in either direction when somebody sets the system clock. The names
are picked so that reaching for the wrong one reads wrong.
This is Odin's shape, from core/time/time.odin and core/time/time_linux.odin:
Tick against Time, both an i64 of nanoseconds, over MONOTONIC and REALTIME,
with the seconds-valued face derived rather than a second syscall. Three C
functions here and six Flan names over them, which is the rule flan_rt.c's own
header states -- a primitive is the only thing implemented twice.
The monotonic origin is the first read of the clock in the process, not boot,
and that is the one decision worth arguing. CLOCK_MONOTONIC counts from boot,
so on a machine up a hundred days the raw value is past 2^53 nanoseconds and
monotonic-seconds would lose sub-microsecond resolution depending on the
machine's uptime rather than on anything the program did. Latched to first
read it stays integer-exact for a hundred days of process life, and it also
matches what a game already has: raylib's GetTime is seconds since
InitWindow, so the two numbers now mix without a conversion at every site.
sleep-ns loops on EINTR, because otherwise a signal cuts the wait short and a
frame loop wobbles for reasons nothing in the program explains. It is
documented as at-least and not as a frame limiter; the shape that actually
paces a loop is a deadline recomputed from monotonic-ns each turn, and the
comment says so where somebody will read it.
getenv answers an (Option [u8]) viewing the process environment, which needs
no allocator and no free and is safe precisely because nothing in this
language can call setenv or spawn a process. The absent case rides in the
length rather than in the pointer: there is no null test to write, since a
(Ptr T) here always addresses something, so flan_getenv answers -1 and a
pointer at a valid empty string and the Flan side tests arithmetic.
The runtime additions are a single block at the end of flan_rt.c, with
<time.h> inside it for the reason <errno.h> sits beside the file section.
programs/time.flan asserts invariants and never a reading -- t2 >= t1, a sleep
that did not return early, a date after 2020 and before 2100 -- because the
same file is in the corpus @x86 builds twice and diffs, so a timestamp would
fail a correct compiler on its second run.
Every size the containers compute is a product of a capacity the program chose
and an element size the checker did, and a product that wraps leaves a block
that fits beside a capacity that does not. The next write goes past the end of
an allocation a sanitizer was told to expect, which is the one corruption
nothing in the suite could have found.
The Vec's growth, the Pool's two blocks and their sum, the map's five runs and
the budget check now go through checked arithmetic. A size with no
representation reports along the path an out-of-memory already takes, with the
largest number the condition's field can hold, since the true one has none.
The test pins the case the guard exists for: an element of 2^33 + 1 bytes at a
capacity of 2^31 wraps to 2 GiB, which a heap allocator answers.
A (Vec Value) where a Value may itself hold a (Vec Value) — the recursive
dynamic value an EDN reader has to answer with when nobody hands it a target
struct type — was refused five different ways, and every one of the five gave
the same reason: the container runtime is type-erased, so it copies and
releases slots bytewise and cannot reach inside a slot. A free would release
the slots and leave every block they point at stranded.
That reason is about teardown, and it does not hold for a region. free-all
never releases an individual slot; it takes the whole arena, and every block
the elements own is in it, because they came out of it. The refusals were
over-broad, and what they were guarding was never ownership — ownership
tracking is untouched here, moves are still moves, and Types.is_move_only is
the same function it was.
So the question moved rather than disappeared. It could not stay at the type,
because can-free is a capability on an allocator value and with-allocator
rebinds a dynamic variable: which tier a (vec-new) will meet is not a property
of the place its type is written. What is decided at compile time is only
whether to ask, which is a property of the element type; the answer is a
run-time branch on the allocator, one per container and never per element,
because the alternative is a walk at release and a walk at release is the
registry of destructors the frame tier's reset exists to not have. It is
emitted at every growth and not only at the construction, because ZII means a
container can exist without ever passing through (vec-new) — a case field left
out of a literal, a global that starts zeroed — and those adopt the context on
their first push.
free on such a container is refused rather than made quietly shallow. It cannot
recurse, which is the whole premise, and releasing the outer block alone would
be "I freed it" written over a program that stranded everything inside; this
runtime refuses that collapse everywhere else. The message names free-all,
which is reachable by construction. clone stays refused for a reason the region
does not dissolve, and the old message had bundled the two failures under one
sentence: what disqualifies clone is not that it copies a header — so do at and
get, and they are fine, because they promise nothing — it is that clone
allocates a new block and promises independence, and a bytewise copy hands back
elements still pointing into the original's region.
A struct or union field is admitted only where the field's container holds
owning elements, because that container can only have been built against a
region. A field holding a plain (Vec u8) stays refused: nothing would force
that one into a region, and two copies of the aggregate would be two headers
over one heap block. vec-in-struct.flan still pins that.
The epoch already covered use after free-all, including the case this makes
reachable — an inner header copied out of an arena-held element into a local
still traps, because an Allocator is a pointer and a copied-by-value one would
carry its own epoch.
arena-value.flan builds the value by hand; arena-edn.flan reads a real document
through the tokenizer, and its reader takes no allocator and names none,
because spec-memory.md already puts the allocator in the calling convention.
arena-region.flan is the branch itself: run 0 is the (Vec (Vec i32)) control
that must not trap, and runs 1 and 2 are the two ways this dies.
You run a program under flan dev, it opens a raylib window, you close the
window, main returns — and there is no way to get another window short of
flan-dev-restart-program, which throws away the build, the session and every
global with it. In Common Lisp or Clojure the image outlives main, so you call
it again. The process here already outlived main: the exit hook flushed, closed
stdout and sat in for (;;) pause(). Nothing could wake it.
So main() is a loop. The hook records the status and longjmps back into a
setjmp in main() — there is no return available, since flan_exit is reached
from wherever the program happened to be — and the thread waits on a condition
variable until the new rerun op signals it. The main thread is the one that
runs main again: a window belongs to the thread that opened it, and on macOS to
the first thread of the process. A longjmp pops no frame, so the park first
empties the handler stack, the restart stack and the shadow frame chain, each
of which was a chain of allocas in stack the next run is about to write over.
Nothing else is reset; the second run reads whatever the first left in the
globals, which is the semantics that was asked for.
Closing stdout had to go with it. That was how the compiler learned the program
was done, but a pipe delivers EOF once, so the signal and the program's output
were the same resource and spending it left the second run with nowhere to
print. The descriptor hazard the old code reopened /dev/null for goes away with
the close that caused it. Liveness is asked for instead, through a weak symbol
in the same style as the agent's, and is now three states rather than two: Live,
Parked and Gone. Every guard branches on that before consulting the break
state, because the agent's listener answers "running" while the program is
parked and telling somebody whose program has finished that it is running is
worse than saying nothing. Only eval accepts a parked program — it queues and
waits for nothing, and the queued module installs at the first frame boundary
of the next run, so a body can be fixed while parked and the re-run executes
it. Everything else needs a frame boundary or a stopped stack, has neither, and
says which, naming the command that gets the program back.
A re-run while the program is running is refused rather than queued: the test
and the signal happen under one mutex, so two mains writing the same globals at
once never starts.
:parked rides on every reply beside :stopped, for the reason :stopped does —
finishing is as unannounced as stopping, more so when the way it happens is a
mouse click on a title bar. Emacs shows flan:parked in the modeline and binds
flan-rerun to C-c C-M-x.
Three arithmetic situations had no defined behaviour and the two backends
disagreed about all three: a divide or remainder by zero, which was a raw
SIGFPE with no message and no location; (/ min -1), whose quotient is one past
the top of the type; and a float to integer cast whose value does not fit,
which LLVM called undefined and would fold to anything.
They now signal ArithError with `error`, exactly as a bad index signals
BoundsError, and die with a sentence naming the file, the line and the operands
only if nothing answered. The guards ride the same --checks flag as the bounds
check and are elided with it.
No restart is established at the failing operation. The sketch this started
from asked for use-value, and the implementation ruled it out: a restart frame
is allocated by the restart-case that offers it, on its own stack, so the
runtime cannot hold one on a program's behalf and use-value here would mean an
alloca and a restart frame at every division in every checked build. That is
the cost already refused for indexing, buying a silently different answer.
The x86 backend is unchanged and is the next commit.
Two loose ends from NEXT.md.
slice-from-ptr's run-time refusal borrowed @flan_slice_error and reported a
range and a length the caller never wrote. It has flan_slice_promise_error
now: signals BoundsError, walks the handlers, offers the break loop, falls
through to a message and a status like the two beside it. The sentence names
what was promised and what was passed, and a second line says what is not
checked. The condition fields stay (0, n, 0) — the violated condition as a
range, and not (0, n, n), which reads as in bounds.
And a session now holds the buffer's own defmacros: seeded in Session.create
from the same read that produced decls, and added by Session.eval so a
defmacro typed at the editor joins the set the way a defn does. Not a re-read
of the file, which would put unsaved-versus-saved skew inside expansion. The
commit stays below the checker. Macro.program dedupes the ambient set against
the forms being parsed, left-wins, because unqualified names can now collide.
Two loose ends.
The arena was invisible to memcheck. free-all is retain-capacity, so from
malloc's point of view nothing died and round two of a reset arena could read
a byte it never wrote, print round one's value, and draw no report.
flan_arena_proc now issues memcheck's MAKE_MEM_UNDEFINED over the whole
capacity beside its registry call. Measured on the same machine: the control
produced ERROR SUMMARY 0 before and 6 errors from 4 contexts after, with
--track-origins naming the client request. It is a control in
test_valgrind.ml now rather than a printed note.
The macro is vendored, not included, and the argument is measurement: the
machine that runs the sweep has valgrind and not valgrind-devel, so a guarded
#include would compile to nothing exactly where it matters and the control
would go quiet with no diagnostic. There is also nowhere to put an -I --
flan_rt.c is cat'd into an OCaml string literal and handed to clang in a
scratch directory. The __x86_64__ guard is load-bearing: the same runtime is
built for wasm32-wasi and emscripten.
Cost outside valgrind: 23 instructions on the free-all path only, about 1ns
per reset over fifty million of them, against a run-to-run spread wider than
the effect. Nothing on alloc, resize or free. valgrind.supp still holds no
suppressions; the corpus stayed clean across the change, which is its own
finding.
merged_serve's warning path deserved a test and has one. The discriminating
fact is not the log line but the policy: two_process kills its child and
fails where merged_serve warns and serves anyway, and nothing held that
second answer in place. dev-noagent.flan plus the last block of test_dev.ml
assert the session still answers describe after the wait runs out. Verified
by reverting the policy: the block reports rather than passing. It costs the
full ten seconds and there is no way to spend less. HANDOFF-f1.md is deleted.
The table, and the half of the wiring that needs no type name. A struct is its
C layout with no header and no tag word, so nothing at run time can say what is
at an address — and adding a tag would break the FFI. The registry sidesteps it:
the compiler knows the type at the moment memory is asked for, so the insert is
emitted, and the dead-marking is not, because an address needs no type.
Entries are blocks rather than values and lookup is containment, which is not an
optimisation: every heap pointer a program can hold is interior. (at v i) is
v->ptr + i*size and (resolve p h) is an item in the middle of a pool. Exact hits
would answer nothing anyone can ask.
Dead entries stay until the allocator hands the address out again, which is when
the old answer stops being true. An arena's free-all marks its whole range dead
— the release memcheck is never told about. That does not make memcheck report
it; it makes the inspector able to.
(Handle T) and (Pool T) land as types and as a runtime. A handle is one
int64_t — slot index low, generation high — so it copies, zeroes and
compares like the integer it is and owns nothing. A live slot's generation
is odd, which makes a zeroed handle resolve to nothing rather than to slot
zero, and makes iteration free. Wrapping retires the slot rather than
reissuing it: 2^31 reuses is rare, and rare is not an answer when the
failure is the silent wrong one the type exists to prevent.
No surface yet — the checker still has no names for any of it.
`flan dev` now builds one binary that is the compiled Flan program and holds
the whole OCaml compiler, and execs it. The program keeps main() — macOS needs
the window there — and caml_startup happens on a pthread beside it, next to the
listener flan_agent.c already starts. The editor's socket and the wire protocol
are untouched: Emacs cannot tell the difference.
Two rules are written into lib/dev.ml rather than discovered later. The game
thread must never call into OCaml, because a native thread has no safe points
and so can never be stopped by the collector — which is exactly why a frame is
never paused, and exactly what one convenient direct call would undo. And no
OCaml value may be stored in Flan memory without caml_register_global_root,
which is the way the spike's "the GC does not touch the arenas" measurement
stops being true.
The link is spelled in dev.ml out of Build's existing public pieces rather than
as a mode of Build.executable: lib/build.ml belongs to another lane this week.
It should collapse into Build once that lands.
A Flan main does not return — Emit ends it with flan_exit and an unreachable —
so in one process that call would take the compiler down with a program that
merely finished. flan_rt.c grows a hook, null in every other build, that the
merged entry point uses to flush, close stdout and park. The compiler then
learns the program is done the same way the daemon did: the pipe reads EOF.
--two-process keeps the old shape for a machine that cannot build the compiler
object, and nothing has been deleted.
Measured rather than guessed, and the guesses were wrong twice: the
per-slot cell division and the block-size divisions were each replaced
first, and neither moved the number. A profile named the four that did.
The hash was FNV one byte at a time, a serial multiply chain per byte
and a quarter of the operation. It is eight bytes at a time now, and a
key that is one machine word — every integer, every enum, every bool,
so very nearly every key — is one load and one mix with no loop at all.
This is where "the hash is compiled concretely per key type" stops
describing the arrangement and starts being the reason it is quick.
Equality on eight bytes was a call into libc's vectorised memcmp, an
eighth of the operation, and copying a value out was a call into
memmove. Both are a load and a compare now for the sizes that are one
word.
The block geometry was recomputed five times over inside one function,
and that function ran twice per lookup — once in the probe and once
again in get. It is one struct built once and handed back. The seed was
a five-multiply avalanche on the critical path of every probe, for
mixing the hasher does again immediately afterwards; one multiply is
all it has to do. And 64/size is a table, which is Odin's Map_Cell_Info
by another route — Odin precomputes it per type because the probe loop
must not divide, and the sizes reach this runtime as plain arguments.
Numbers, on this machine, i64 to i64, against CPython 3.13's dict on
the same workload. Cache-resident, 10k entries, 10M lookups: 21ns
against 132ns, so about six times quicker. That is the answer to "is
this another Python dict", and it is the one the design predicted.
At a million entries it loses, 1.41s to 1.16s, and that is worth
writing down rather than leaving out. Both are waiting on memory there,
and this layout waits longer: keys, values and hashes are three
separate runs, so a lookup that misses everything takes three cache
misses where a compact dict takes two, and the hash run is a full eight
bytes a slot. The layout buys probe locality, which is a win while the
hash run is resident and a loss once nothing is.
The checker half. {K V} and (Map K V) resolve, and map-new, put, get,
has-key?, len, reserve, clone and free are named calls over the
type-erased runtime, with the two sizes and the key's hash and equality
pair produced at the site because the site is where the concrete types
are known. len, reserve, clone and free were extended rather than given
map-shaped names of their own, which is what at and len already did for
Vec: one question, one word.
The key's pair is resolved per key type and mostly is not emitted at
all. Every integer, enum, bool and fixed array of those is compared
bytewise and served by one runtime pair over (pointer, size). A string
is not, because its bytes are elsewhere and two equal strings at
different addresses must hash alike. A struct is not, because its
padding bytes are indeterminate — two structs equal field by field can
differ bytewise — and because it may hold a string. So a struct gets a
pair emitted for it, walking its fields in declaration order and
addressing nothing but fields, and that is the only case that does. Two
maps with the same key type share one pair, and a struct reached twice
through two fields emits one.
get returns (Option V) and builds it here rather than in the runtime,
which has no idea what an Option's layout is — keeping it that way is
what lets one entry point serve every value type. put is upsert
returning Unit. Both bind their arguments to slots before the guard, so
a retry re-attempts the allocation and not the expressions that produced
the key and the value.
Refusals, each by name: a float key has no usable equality at all, which
is not a milestone question; a Ptr, slice, Vec or Map key would hash an
address rather than what it points at; a move-only value would have its
header duplicated by clone, which is the refusal (Vec (Vec T)) already
carries; Unit as a value has no bytes to store, and it is the natural
spelling of a set, so it is refused by name rather than by dividing a
cache line by zero.
Work in progress: it builds and the runtime is exercised and green, but
no Flan program can reach it yet — the checker half is not written, so
(Map K V) is still refused where it is resolved.
runtime/flan_rt.c is Odin's map, followed deliberately: open-addressed
Robin Hood hashing at a 75% load factor, cache-line cell packing so no
key or value straddles a line, and the probe loop kept to pointer-width
integers. One type-erased runtime over (key size, value size) plus a
hash and equality pair, the same arrangement the Vec runtime has over
(size, align).
Two departures from Odin, both deliberate and both commented where they
are made. There are no tombstones, because removal is deferred by
spec-memory.md, and that deletes the backward-shift loop entirely — it is
the single largest reason this is shorter than the original. And the
header does not stuff log2cap into the low bits of the data pointer:
Odin does that because Raw_Map must be three words, whereas this header
already carries an allocator, a generation and an epoch, so the tagging
would buy nothing, cost a mask on every access, and make correctness
depend on the block being 64-byte aligned rather than merely faster
when it is.
The scaffolding around it: a Map is 48 bytes and six words like a Vec,
it crosses to the runtime by address because it is move-only and must be
mutated in place, and it has a DWARF type showing all six fields.
Tast.FnAddr is new — the address of a function, either one this compiler
emitted or a runtime C symbol. It is not a function value: nothing in
the surface language can produce one, name its type or call through it.
Odin's Map_Info reaches its hash and equality pair exactly this way.
reach.ml learns that edge, because a function reached only by address is
invisible to the reachability walk otherwise, which is the same hazard
handler-bind clauses already had.
The hash and equality pair carries the transfer channel as its last
parameter, because a pair emitted for a struct key is an ordinary Flan
function and every Flan function's signature ends with one.
Decision 1. Odin's #load and #load_directory are the model, spelled as
ordinary named calls — an s-expression language already has a head
position and does not need Odin's `#`. (embed "p") is a [u8], (embed "p"
string) is a string, and (embed-dir "d") is a [n EmbedFile] sorted by
name.
Two spellings rather than one that changes type with its context. Odin
threads a type_hint everywhere and can afford it; with structural
equality and no implicit widening, the same text meaning two types here
would be a wart. The path is a literal and resolves relative to the file
the form is written in, both of which are Odin's rules and for Odin's
reasons: the bytes must be in hand before any value exists, and a
package's assets must not depend on where flan was invoked from.
The bytes reach the program as a [Str] node typed [u8], not as a [Bytes]
prim over a string. [Bytes] is identity — emit.ml lowers String and
Slice _ to the same %slice — and wrapping the literal in a prim would
make the node non-constant, so an (embed-dir) bound with defconst could
not be an LLVM constant. Both string emitters take the bytes and ignore
the node's type, so it is the same constant either way and one a global
can hold. emit.ml's escape is byte-exact, so a PNG survives the .ll.
The directory lookup is a linear scan in the prelude over a slice of
EmbedFile. A directory embed is tens of entries out of cache-warm
.rodata, and a compile-time perfect hash would be a build-time map with
its own failure modes that nothing has asked for. Sorted because readdir
order is filesystem-dependent and an unsorted embed would make two
builds of identical sources emit different .ll.
The slice points into .rodata, so a store through it segfaults at -O0
and is deleted at -O2 — the same measured trap the prelude's ASCII-case
note describes for (bytes "Hi"). Inherited, not widened; clone into a
Vec for a mutable copy.
The debug-info arm and the structural printer are each a separate path from
everything the suite was exercising: `outputs ~dev:true` goes through the cells,
not through DWARF, and no program printed a Vec or an allocator. That is
NEXT.md's landed item 2 exactly — field_addr took only Types.Named, so the
printer's Option arm had never run and would have died on the first (Option T)
pointed at it. Both arms work; both are now reached, and the DWARF row asserts
the composite's size as well as its name, because an element count that
disagreed with `lay` would print plausible values for the wrong fields.
Printing a Vec did not work: `println` checked its argument as an ordinary read,
so it moved, and every printing of a Vec would have been its last. Printing is a
borrow — the walk goes over the value and keeps nothing.
And `vec-new` with an explicitly named null allocator no longer substitutes the
heap for it. Adopting the context for a *zeroed* Vec is the documented rule;
quietly substituting for an allocator the program named is the same "released
the region / never made one" collapse free-all already traps for, except silent
and found later as a leak. The no-allocator-named case never arrives as null —
the checker passes flan_context_allocator(), which always answers one.
Two element types, one runtime, and the element type appears nowhere below
the call site: size_of and align_of are produced where the concrete type is
known, which without generics is simply the concrete call site. That is
Odin's arrangement and it is what spec-memory.md specifies. `at` and `len`
were already the names for a fixed array and a slice, so a Vec extends them
rather than adding a parallel pair — the asymmetry `nth` was removed for —
and the value form and the place form go through one helper so they cannot
drift apart.
StorageExhausted lands with step 2 rather than after it, because the
signatures depend on it: `push` and `reserve` are Unit, `clone` is the
container, and nothing grows a Result. It is built out of nodes that already
existed — a while, a restart-case and an error — so the backend learned
nothing about allocation. The restart is established at the failing
allocation, which spec-memory.md names as the exception to "restarts go at
the resync point, once", and the element a push was given is bound to a slot
before the loop so a retry re-attempts the allocation and not the expression.
Move-only is a dead set on the checker context, and it is flow-sensitive at
an `if`: both arms start from the same set and the union survives the join,
so `(if c (free v) (free v))` is legal and a one-armed free still kills the
binding. The case a dead set cannot answer is a move inside a loop — merged
once at the end of the body it counts one move, not two — so that is a rule,
refused with its reason.
Four decisions the spec did not settle:
The Vec header is six words in every build, not four in release. A layout
that changes with a build flag can disagree across the reload boundary
silently: a redefinition module is built by llc and ld against a host built
separately, and nothing makes the two agree on a struct size. The 32-byte
release layout is deferred on that.
A zeroed Vec has a null allocator, and the first operation needing storage
adopts the context allocator. Odin's behaviour. The alternative was refusing a
Vec-typed struct field until drop lands; shipping the null was a null deref on
the first push.
A Vec's length and index are i32, like every other length here. Widening
indices is one change across all the containers, not a Vec question.
`let` has no type annotation, so a local Vec has nowhere to say what it holds
and the element type is written at the call: `(vec-new i32)`. This is not the
explicit instantiation syntax the generics section rules out — nothing here is
generic and the name resolves as an ordinary type. Where the context says, it
may be left out.
The allocator grew a budget: a ceiling on live bytes, 0 for none. The retry
restart is only answerable by a handler that can make the *same* request
succeed, and for a fixed backing store the handler that works is the one that
raises the ceiling — releasing the region a container lives in invalidates
the container, which is what the epoch check catches. The spec's "grows the
arena and then invokes retry" needed something to grow.
The generation word is bumped on every reallocation and read by nothing. The
stale-slice trap it is for needs a slice that can carry the Vec's identity,
and a slice is ptr+len. Said plainly rather than implied by the word's
presence.
spec-memory.md defines an allocator as a procedure plus an opaque data
pointer, which reads as a function value, which check.ml refuses four ways.
None of the four is anywhere near this: `Allocator` is a `Types.t` case with
no user-writable constructor, the way `string` is a builtin ptr+len, its
procedure is a C symbol the emitter names, and every operation is an ordinary
named call that `check_call` already routes through `named_call`. The one
thing that really does need milestone 5 is a *user-written* allocator — it
wants a defn's name in value position — and that is refused by name with that
reason rather than left to come back as an unknown function.
An `Allocator` value is a pointer to the runtime's struct and never a copy of
one. That is forced, not chosen: the capability set has to be readable from
wherever a container landed, and `free-all` bumps an epoch every container
made from the allocator has to observe. A copy would give each its own epoch
and the dev trap would never fire.
Two decisions the spec left to be made here, both announced in BUILT.md:
`free-all` is retain-capacity — offset = 0, the pages stay — and handing the
pages back is `arena-destroy`, a separate operation. Zig's reset takes a mode;
Odin's arena_free_all is already retain-capacity in effect. Taking the mode
would have grown the operation table the spec froze at four. The epoch is
bumped either way, because the pages being the same does not make a container
made before the reset valid.
`context/allocator` and `context/temp` are dynamic variables with save and
restore, not extra parameters. The spec calls the allocator part of the
calling convention; the literal reading touches every signature, the FFI shim,
the dev trampolines and the reload ABI for the same observable behaviour.
`with-allocator` is its own IR node rather than a let and two calls, because
the restore has to happen on the transfer path too. A body that errors leaves
through the landing pad, and a context allocator left pointing into a region
nobody outside the body has heard of would be wrong in the break loop, which
is exactly where something is about to allocate to render a condition. The
acceptance program asserts that path by taking a restart out of a body.
The backend grew one prim, `Rt of string`: a call into the runtime's C named
by symbol, with argument and result types read off the expression nodes. The
container runtime is type-erased and therefore *is* a list of C entry points,
so one arm covers all of them rather than one arm each.
spec-conditions.md §3's remaining half: a clause binds parameters, an
invoke-restart supplies them, and what a restart takes is compared at run
time because a restart is found by name on a dynamic stack — neither end
of the transfer can see the other.
The parameters live in a buffer the restart-case owns, not the invoker's
frame. A clause runs after every frame between the two has returned (§5),
so anything on the invoking side is gone by then; the invoker stores into
the target frame while both are still alive, which is the one moment they
are.
The frame carries the parameter count and a hash of how the types are
spelled, and every frame carries them whether it takes parameters or not:
a clause taking none has to refuse arguments as loudly as one taking two
of the wrong type. The count is not redundant with the hash — it is what
makes a 32-bit collision between two different signatures harmless — and
the spelling itself rides along so that a mismatch can say what was
wanted and what was given, which neither end alone knows.
The arguments are evaluated into slots before the invoke node rather than
hanging off it. An argument that transfers on its own is then guarded
before anything aims the channel, and a call written in an argument is on
the ordinary walk Reach and Load already do — a node they treat as a leaf
would have dropped the function and failed to link.
The other way a transfer starts is the break loop, which chooses by
position and has nothing to fill parameters in with. It reaches a clause
through the same channel, so nothing downstream could tell the two apart:
the frame is pushed with the buffer marked unfilled and a clause with
parameters checks that mark before reading it. Refused with the reason
rather than run on values no one supplied.
runtime/flan_rt.c gains two message functions and nothing else; the
restart frame's first four fields, which are the ones C declares, do not
move.
(slice s 2 1) has length 2 - 1 - 2 = -1. flan_bytes_to_i64 and
flan_bytes_to_f64 both wrote their clamp as (size_t)n < sizeof buf - 1,
and (size_t)(-1) is 18446744073709551615, which is not less than 511 --
so k took the cap and the memcpy copied 63 or 511 bytes out of a
five-byte string constant. ASan calls it a global-buffer-overflow in
flan_bytes_to_i64; the regression case is in test_sanitize.
Every other (ptr, len) entry point in the runtime already guarded the
negative case -- flan_write_stdout tests n > 0, flan_escape_bytes and
flan_dev_emit both fold a negative length to zero -- so this was two
exceptions rather than a missing convention. A checked build traps on
the reversed slice before reaching either, which is why it took an
--no-bounds-checks run to show.
Also clamps the three snprintf shims that publish scratch as a slice.
snprintf returns what it would have written, not what it did, so a
format that overran the 64-byte buffer would hand out a length past its
end. No format here can: %g is 13 characters and %lld is 20. Found by
reading, and the sweep could not have found it -- nothing in forty
programs prints a number that long.
A restart the innermost frame shadows could be seen and not taken;
it is taken by position now, off a snapshot that stopped moving under
the break loop. The editor half this was briefed as building already
existed — the stale line that said otherwise is fixed.
The guard reserves 9 bytes but the comment explained 5, which is the
longest escape alone -- it did not account for the three writes after the
loop (the ellipsis and the closing quote), so the next person to touch
the escape table would have preserved the wrong invariant.
Swept every length to 1300 against \x01, a quote, a backslash and 'a'
under ASan with a red zone past the buffer: no write past 1024, worst
output 1021. Correct, but by three bytes, which is exactly why the
reserve is now written down as the four things it is spent on.
Nothing exercised truncation -- the longest nested string in the fixture
was 18 bytes -- so println.flan now prints a struct with an 1100-byte
string field, and the expected output spells the surviving count out as
a number so a change to the buffer shows up as one.
Two frames offering `retry` put both on the break loop's list and only the
inner one within reach: §4's walk takes the first frame offering a name, by
definition, so the outer clause was drawn, offered, and unreachable. The old
prompt showed `retry` twice and sent the string either way. An index is the
only thing that can say which one, which is why SBCL identifies them
positionally too.
An index is worthless against a stack that moves, though, and this one moves:
the break loop is the poll loop, so every restart-case an evaluation enters
pushes and pops the same global list between the listing and the choice. So
the list is read once on entry and copied — names into the agent's own buffer,
frames as the addresses a transfer carries — and every answer comes from that.
The name still travels with the index as a receipt, checked against the
snapshot and refused if the two have drifted, so a bare integer can be wrong
out loud.
And the third state. A restart below the thunk a break is inside was accepted,
announced, and silently not taken: `flan_reload_call` holds its own transfer
channel and drops it on return, so the unwind stops at the thunk. The boundary
is now recorded where it is made, at the call — frames a restart-case inside
the thunk pushes are above it and still work — and such a restart is listed,
marked, and refused with the reason.
`break.flan` grew the shadowed pair, and 900 is a value no by-name lookup in
that file can produce.
session.ml already had this: a compile-time walk over a Tast type that
emits the calls to print a value of it, handling every concrete type the
language has. It was dev-build-only and went to flan_dev_emit, and
prelude.ml justified the per-type print-* functions by saying a real
println had to wait for milestone 5 and generics. It did not. plan.org
specifies println as compiler-provided and per concrete type, which is
not overloading: there is nothing to dispatch on at run time and no
user-supplied printer to choose between, so no type variables appear.
The walk moves to render.ml, parameterised on an emitter and a slot
allocator. The emitter is five functions rather than five extern names
because the two sides are not both extern calls -- the REPL's are, and
stdout's compose a conversion with a write. The slot allocator differs
too: the REPL builds a thunk's frame, println takes slots from the
enclosing function being checked, once per call site.
Two runtime shims, both only reachable from the walk. flan_u64_to_bytes,
because routing u64 through the signed printer makes 0xFFFF...F read as
-1, which is the one way println could disagree with the REPL about a
value both can hold. flan_escape_bytes, so a string nested in a printed
structure is quoted and escaped -- same table as flan_dev_emit_str, noted
in both, because the REPL and println must not disagree about what a
struct looks like.
A string at top level prints raw and nested prints quoted. Not a conflict:
(println "hello") has to print hello, and a struct's string field has to
be distinguishable from the punctuation around it. The split is top-level
vs nested, so it lives in check.ml and not in the walk.
Found on the way: a field of an Option had no gep in emit.ml, so the
walk's Option arm had never run -- the REPL would have failed on one too.
Option is { i8, T } with no declared name, so its layout is now spelled
out. Nothing in the surface language reaches a field of an Option; the
printer does, to read the tag without unwrapping a None.
The print-* functions stay. They print without a newline, which println
cannot express -- slices.flan's show prints elements separated by spaces
-- and they are raw where print is structural.
println.flan covers every arm at -O0 and -O2: the u64, the raw/quoted
split, both Option arms, the depth and span caps, and the slice arm's
loop twice over plus once inside a dotimes, which is where per-call-site
slot allocation would show if it were per-iteration.
spec-conditions.md §2, and the reason the transfer was worth building. An
unhandled error runs a hook instead of rt_die(), on the frame that erred with
nothing unwound, lists the restarts between there and the top, and waits.
A hook rather than a direct call because the loop lives in vendor/agent, which
is an optional package, and flan_rt.c is the release runtime - a program with no
agent leaves it null and dies the way it always did. The hook resumes by writing
a restart into the transfer channel, which is the channel an invoke-restart
writes and reaches the same guard, so choosing from the break loop and choosing
from a handler are one act lowered once. §6 needed no change.
The break loop is the poll loop, run from the error rather than from the frame
boundary. That is load-bearing: an expression evaluated while stopped is a
module the listener queues and the game thread runs, so a loop that did not
drain that queue would hang C-x C-e exactly when it is wanted most. Installing
while stopped is allowed, which contradicts the rule that a redefined function
must not be swapped while it is on the stack - that rule is about mid-frame
consistency and there is no frame in progress here. The old body keeps running
and a retry reaches the new one through the cell, which is the whole point.
A restart frame carries its name now, beside the hash. Matching never needs it;
showing someone their choices does, and nothing at run time can turn a hash back
into a name.
A choice is checked on the listener thread against a stack the stopped game
thread is holding still. Answering ok and finding out on the game thread that
nothing offers that name would report success for something that cannot happen.
The test errors twice and takes a different restart each time, so a loop that
always resumed the same way fails it.
spec-conditions.md §2. The same lookup as signal, and the difference is
entirely what happens when the walk ends: signal returns Unit and the
signalling function carries on, error has type Never and the program stops.
Only a transfer gets past it, so emit puts a guard after the call and then
unreachable - and flan_error cannot be marked noreturn for the same reason, it
does return, on exactly one path.
Being Never is what lets it stand where a value was expected, which is the
fall-through shape §1's load-texture example needs and the reason it is worth
having before the break loop rather than after. An unhandled one names the
condition on stderr and dies the way every other trap does; flan_error is where
the dev-build break loop will go.
The two spellings share one AST and IR node with a kind beside them, the same
shape Ast.unwrap already uses for some and try, because they differ in one
decision and nothing else. test/programs/error.flan is the unhandled case,
asserted on the exit code and the reason rather than through the outputs table,
which only has room for a program that exits 0.
spec-conditions.md §3 to §6. A handler runs where the signal was, decides, and
control resumes at a restart-case further out - so unlike step 1 this one does
alter control flow, and it is lowered explicitly rather than through platform
unwinding, because wasm32 cannot unwind and because a cmp/jne after a call
reads like ordinary code.
The channel is the out-parameter §6 settled on: one ptr appended to every Flan
signature, written by an invoke-restart and checked after every call. The
return type stays what the source says, one pointer threads down the whole
chain, and a frame that sees the channel set just returns early - which reuses
the existing return path and with it §5's defers for free. Emit.signature was
already the one place a signature is spelled, which is what made that part
small.
Every function is transfer-transparent, release included. §6's escape analysis
is an optimisation; in a dev build a cell can hold anything, so the honest
answer to what a call can reach is anything, and uniform means redefinition
acquires no new refusal class.
The transfer target is the restart frame's own address and not a static clause
id, which corrects what the handoff note had settled. An id has to be unique
against every module a running program may later load, and a hash is only
probably unique - two restart-cases colliding means the inner one silently
catches a transfer aimed at the outer. The frame is an alloca in the function
that offers it, so the address is exact and it also says which clause, which is
how clause ids disappeared. Re-entering a restart-case then needs nothing
extra, since each activation allocates its own frames.
Cleanup is landing blocks, one per region rather than one per function: a
restart-case's pops its frames and either dispatches or forwards, a
handler-bind's pops the handler frames on the way past, and the function's own
runs its defers and returns. One function-wide block would have jumped straight
past the very restart-case that was meant to catch the transfer. The channel is
cleared before any cleanup runs and put back after, or a defer's first call
would branch straight back into the block it came from.
flan_signal takes the channel and passes it to each handler, stopping once one
writes to it. That makes the one C frame every handler is reached through
transparent to a transfer, which it has to be; it is also the only one, since
extern is Flan-to-C only and there are no function values yet.
Refused by name with the reason, each with a test on the reason: restarts with
parameters, return inside a restart-case body, one restart-case offering a name
twice, and invoke-restart inside a defer - a defer is the cleanup a transfer
already runs, so starting one there leaves the defers half run with two targets
and no way to choose. The lexical case is the checker's and the one that
reaches a function through a call is trapped at run time. No restart of that
name is a located runtime error at the invoke site, because there is nowhere to
resume.
Two things found on the way. `{ ctx with in_handler = true }` was a latent bug:
ctx.slots is mutable, so a copy allocated the body's slots into a record the
function never saw again - harmless only because no handler-bind body in the
tests had a let in it. And test/reload_host.c calls flan.outer through an asm
label, which does not fail at link time when the prototype is a parameter
short; it reads garbage as the channel and dies somewhere else.
test/programs/restarts.flan runs at -O2, at -O0 and as a dev build. -O0 is not
redundant: the guard after every call is control flow the optimiser would
otherwise launder, and the dev build is where each of those calls goes through
a cell.
spec-conditions.md §1 and §2 and nothing else, because those two are worth
having alone: signal returns Unit whatever it finds, a handler that returns
normally leaves the signalling function to carry on, and with nothing matching
it is a no-op. So none of §6's transfer machinery exists yet and no signature
changed - which is the whole reason to do this step first.
The runtime is a linked list. Establishing a handler is two stores and a push
onto a frame on the establishing function's own stack, and signal with an empty
stack is a null check, which is what §2 asks for. Popping is by frame rather
than by count, so restoring what this one displaced is right even if something
below it left the stack out of step.
A condition's type is a hash of its name and not an index: an index would shift
the moment a struct were added, and every handler a running program had already
pushed would match the wrong type. The condition crosses as a pointer, since a
handler runs while the signalling frame is alive and there is nothing to copy -
but what the clause binds is the condition itself, the pointer being a hidden
parameter and the name a slot loaded from it, so a handler passing c to
something expecting the struct is not handed an address.
A clause is lifted into a function of its own, because a handler runs from
wherever the signal was and cannot be a branch in the function that wrote it.
That gives two refusals, both by the house rule. A handler cannot see the
establishing function's locals - that is a closure with an explicit
environment, so a reference to one is refused for that reason rather than
reported as an unknown name. And return inside a handler-bind body is refused,
since the frames are popped on the way out and an early exit would leave them
pointing into a function that has gone.
Settled in advance for the next step: in a dev build every function is
transfer-transparent, because a cell can hold anything and the honest answer to
what it can call is anything. Same bargain as the indirect call, and it means
redefinition acquires no new refusal class. Still open is whether the
discriminated result is returned by value or through an out-parameter.
Everything so far installed one module. The daemon's job is N of them against
one long-lived session, and that is where a registry that hands out fresh
storage per module would show up. So the agent test now takes two: the first
introduces a global the process was never built with, the second only reads it.
1007 rather than 7 is the whole assertion.
Getting there needed stdout to be line buffered, set in flan_rt_init. The C
default when stdout is a file or a pipe is a 4K block, so a program running for
minutes with a REPL attached shows nothing until it exits, and a test driving
one cannot see its progress at all - which is how this was found. One write per
line instead of per 4K.
Also written down: flan reload builds a fresh session from source each time, so
if the program file was edited since the process launched, its idea of the
host's names and memory describes a binary that is not running. That is a limit
of the command, not of sessions. And Session.eval's origin defaults to <eval>,
so the daemon has to pass the editor's real buffer path or errors point at a
file that does not exist.