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2f9e663523
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Generalize drawing sprites
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2024-11-22 16:31:17 +07:00 |
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732f98d038
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Add livesupport, get x flipping and run anim working
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2024-11-19 22:53:38 +07:00 |
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1c4b0d6bc7
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Generalize sprites and soldiers so we can iterate over a list
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2024-11-19 14:47:17 +07:00 |
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bdfe86438f
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Sprite class so we can more easily generalize drawing them and eventually y-sorting
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2024-11-18 23:06:59 +07:00 |
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ebf769eeb7
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Deltatime movement
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2024-11-18 21:58:35 +07:00 |
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fcb067f5bd
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Trying out CLOS classes, knight follows left click
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2024-11-18 21:54:37 +07:00 |
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0d97dd896f
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Render the archer, animation function
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2024-11-15 21:46:35 +07:00 |
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b8770d04e3
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Compiling lisp game to C with ECL
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2024-11-13 10:56:48 +07:00 |
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90e927ced2
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Draw the terrain properly, draw a tower and a knight
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2024-11-12 08:42:31 +07:00 |
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c7075d6251
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Draw tiled ground texture with nested for loop
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2024-11-11 18:53:18 +07:00 |
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55f875cb44
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Make game-state global, implement hash-table for textures, free them at the end
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2024-11-11 17:23:23 +07:00 |
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97fd389f9e
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Lisp version
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2024-11-10 11:13:40 +07:00 |
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